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Showing content with the highest reputation on 05/04/13 in all areas

  1. We are pretty much finished with what we aimed for 1.4.1. I'm waiting for Laz to return from a family event he's attending at the moment, in the meanwhile I'm just playing around, tweaking, trying to score bugs etc. Hang in there ;).
    4 points
  2. http://www.merchz.com/forums/2007-rs/2007-rs-merchant-guide/ ?
    1 point
  3. The bot mouse movements are better with right clicking and clicking on something. But when you try to interact with a character that moves, the mouse is VERY VERY slow in following the character. Edit: an admin can teamview me if you want. Then i can show it to you...
    1 point
  4. WOW!, i just tested the new client and it is way faster than the last client!!! This will definantly max everyones xp/hr!
    1 point
  5. i is pro gfx artist for you Rusko.
    1 point
  6. I really want your flax spinning script to be released, and you said that you will release it after 1.4.1, I hope that you don't have much problems with 1.4.1, good luck and remember that there is a guy that will be really happy if you release flax spinning scrpit
    1 point
  7. I hope this still comes out today!
    1 point
  8. Hi all, I have been working since wednesday on the promised engine overhaul. I took a day to completely map out the design on paper and whiteboard, and finished it yesterday. After that Zach and I have been profiling the OSBot lots and made major adjustments to its memory usage. Whilst running a script, the entire application never goes over 200mb of memory usage anymore and after garbage collection is even drops down to 130mb. It's averaging around 150-160mb, running Peter his chicken murder (with some adjustments). I thought I would show you a picture as well. The memory usage you see, is the OSBot client, script and the Runescape client. OSBot itself without running a script or a Runescape client, uses 82mb. So you can do the math yourself ;)! This is a major improvement. The engine overhaul also got rid of any freezes and other glitches. We still have some last things to do before we can tie up our next release, but I think you will all be pleased with it. Sincerely, Maxi
    1 point
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