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APA Sand Crabs


Apaec

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  On 9/21/2018 at 12:06 PM, Twisted Staff said:

yea doesnt attack crabs either on force attack

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  On 9/20/2018 at 8:21 PM, Echo said:

Bot's having trouble both getting to the bank, and actually banking if you start the script there.

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  On 9/20/2018 at 1:18 PM, timsander22 said:

Mine works perfectly fun except after like 50 minutes it says 'walking to safe location' and it just stands there for the rest of the day ? 

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  On 9/20/2018 at 1:16 PM, snaiper1990 said:

Script not working i started at the bank and it dont do anything 

 

[INFO][Bot #1][09/20 02:13:16 PM]: Registered two gaussian-random input movement events.
[INFO][Bot #1][09/20 02:13:16 PM]: Movement event frequency: 320274ms, deviation: 106758ms
[ERROR][Bot #1][09/20 02:13:17 PM]: Error in bot executor!
java.lang.AbstractMethodError: client.getSpellSelected()Z
    at org.osbot.rs07.api.Magic.isSpellSelected(uh:229)
    at org.osbot.rs07.api.Menu.iiIIIiiIIIII(oo:157)
    at org.osbot.rs07.api.Menu.getMenuIndex(oo:256)
    at org.osbot.rs07.api.Menu.getMenuIndex(oo:81)
    at org.osbot.rs07.event.InteractionEvent$1.condition(gp:13)
    at org.osbot.rs07.utility.ConditionalSleep.sleep(wj:278)
    at org.osbot.rs07.event.InteractionEvent.iiIIIiiIIIII(gp:245)
    at org.osbot.rs07.event.InteractionEvent.execute(gp:430)
    at org.osbot.rs07.event.EventExecutor$2.run(uo:117)
    at org.osbot.rs07.event.EventExecutor.execute(uo:204)
    at org.osbot.rs07.script.MethodProvider.execute(ag:428)
    at org.osbot.rs07.api.Bank.iiIIIiiIIIII(rn:1004)
    at org.osbot.rs07.api.Bank.withdraw(rn:1238)
    at org.osbot.rs07.api.Bank.withdraw(rn:1232)
    at org.osbot.rs07.api.Bank.withdraw(rn:1044)
    at uk.co.ramyun.sandcrabs.g.aUX.I(sb:102)
    at uk.co.ramyun.sandcrabs.d.com1.I(h:23)
    at uk.co.ramyun.sandcrabs.core.Main.onLoop(ab:267)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(we:242)
    at java.lang.Thread.run(Unknown Source)
 

 

 

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Hiya all,

It is not unusual for there to be issues following a game update (OSRS updated yesterday). Please be patient while the developers work on updating the client :)

-Apa

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  On 9/26/2018 at 12:34 PM, timsander22 said:

Mine still does 'walking to safe location' after a while and just stands there. I thought it was taking a break but after my actual break time started it logged out and took the break too lol. Would like to hear from you! :)

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Hey,

It will move to a safe position 2 mins before a break. After the break, the script will walk back to the spot and resume function. The break data is given to the script from the client, so please make sure that your break settings are correct as it sounds like you might have misconfigured your break timings?

-Apa

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  On 10/2/2018 at 12:47 PM, dsstriker said:

noticed if the crabs are active due to say someone running through them and your not under attack it goes to reset and runs back and forth until all the crabs have reset..

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Not much that i can do about this sadly :( once the crabs are awake, the script has no way of determining which are yours and which are other peoples, so it cannot attack them. This situation will happen very rarely however, and the crabs reset within a minute or so to impact to exp rates should be minimal!

Best

Apa

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  On 10/2/2018 at 12:54 PM, Apaec said:

Not much that i can do about this sadly :( once the crabs are awake, the script has no way of determining which are yours and which are other peoples, so it cannot attack them. This situation will happen very rarely however, and the crabs reset within a minute or so to impact to exp rates should be minimal!

Best

Apa

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yeah but extreamly bot like for it to continue to run back and forth.. and rare in some spots more common in others.

maybe you could implement a by pass that waits until they spawn then steps back into the spot, or a hey iv reset I'll re ender my spot and wait if that's possible.

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  On 10/3/2018 at 3:36 AM, dsstriker said:

yeah but extreamly bot like for it to continue to run back and forth.. and rare in some spots more common in others.

maybe you could implement a by pass that waits until they spawn then steps back into the spot, or a hey iv reset I'll re ender my spot and wait if that's possible.

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Hmm, maybe. I've taken note of this on my to-do list and i'll see if there's a neat way to detect this situation. :)

Apa

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  On 10/3/2018 at 7:32 AM, Apaec said:

Hmm, maybe. I've taken note of this on my to-do list and i'll see if there's a neat way to detect this situation. :)

Apa

i'm not that smart on code, but wouldn't the easiest method be to add like a timer that says i'v returned but haven't entered in combat in say 2mins try to re aggro. but thanks this probably makes it so easy to see whos botting crabs.

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It got stuck in refreshing again, Even though there was craps that had reset it still tried to refresh again.. please fix, this will get people banned..


mirror mode, turned off the paint that was taking a huge chunk of power off the mirror client, also turned off randomized respawn refresh and about 4 hours no and no stuff ups..
so it could be a issue, to do with the fps drop when using the paint, or the randomized refresh.. i'll try each separately soon, and let you know if i can pin it to one of them as the cause.

Edited by dsstriker
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