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Perfect Fighter AIO


Czar

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Today's Update:

New Update (v216)

Safespotting:
- Handled by an event now, completely re-written
- You can now decide when to move back to the safespot
- You can now decide when to loot
- No more getting stuck outside safespot, more stable now

Looting:
- Handled by an event now (optional!)
- Loots items in a systematic way now, script will not progress until item is looted

Cannoning:
- Fight alongside cannon option tweaks
- Appropriate delays added so no actions are skipped, e.g. no more attacking npc straight after trying to fill cannonballs.

Breaking:
- Script will either go to designated breaking tile or nearest bank.
- Script will now logout while waiting for breaks to trigger.
- Breaks are now overriden by the script. It will control the breaks.

Another attempt at clue scrolls (need confirmation!)
Newer items added to looting/banking list.
Move mouse outside for crabs
Magic mode now supports safespotting
Fixed performance issues
Added more saved options to setup
Avoid fighting other npcs option is now enabled by default
Slayer kills no longer 2x

 

// F1 = set cannon tile
        // F2 = hide paint
        // F3 = Set afk tile
        // F4 = reset afk tile
        // F6 = Set safespot tile
        // F7 = activate tile selector
        // F8 = Reset tile selector
        // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client
        // F11 = Set breaks tile
        // F12 = Reset breaks tile

Had to re-write many parts of the script, thanks for all the feedback guys I really appreciate it :D:D Will be pushing the update after a final round of testing.

Response to all user's questions/bug reports/suggestions:

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Edited by Czar
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  On 4/17/2018 at 7:22 AM, Czar said:

Catacombs still not supported just yet, as for dark beast, if they are aggressive the script may attack them if you haven't enabled the 'avoid fighting other npcs' option in misc1. tab. I may make this option default in the next version. Also, will the script stop eating/drinking after a trip? Screenshot your settings please, I will run with your settings.

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It will attack the dark beasts of it's own accord, whether or not they're aggressive or which settings I choose. Fair enough though if catacombs isn't supported.

It will stop eating and drinking at any point, either two minutes into the first trip, after three bank runs or anywhere in between. Unfortunately it's very difficult to recreate as it's only a matter of time.

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  On 4/17/2018 at 2:24 PM, jmdegrande said:

I've been using this script for a whole week, about 12 slayer tasks but never did I get a clue scroll. 

Is it possible that the bot doesn't pick them up? I put 500gp as minimum loot. 

Or what should I change to get them picked up? 

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Clue scrolls do not have GE value. You have to add it manually

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