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@czar script not working anymore. just stands there and doesn't have error log either. 

[INFO][Bot #1][04/18 01:37:36 PM]: Setting goal level commands...
[INFO][Bot #1][04/18 01:37:36 PM]: "level_task_mode" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "alert_at_bank" changed to "1"
[INFO][Bot #1][04/18 01:37:36 PM]: "alert_at_logout" changed to "1"
[INFO][Bot #1][04/18 01:37:36 PM]: "ranging_mode" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_antifire_mode" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "prayer_flick_mode" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "bank_mode" changed to "1"
[INFO][Bot #1][04/18 01:37:36 PM]: "bank_condition" changed to "No_food"
[INFO][Bot #1][04/18 01:37:36 PM]: "pref_bank" changed to "nearest"
[INFO][Bot #1][04/18 01:37:36 PM]: "walk_bank_0" changed to "walk"
[INFO][Bot #1][04/18 01:37:36 PM]: "walk_fight_1" changed to "walk"
[INFO][Bot #1][04/18 01:37:36 PM]: "enable_bone_bury" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "loot_item_value" changed to "5000"
[INFO][Bot #1][04/18 01:37:36 PM]: "only_loot_target" changed to "1"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_wait_loot" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "loot_in_combat" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "prioritize_loot" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "telegrab_loot" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "unreachable" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "enable_special_attacks" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "prayer_normal_mode" changed to "1"
[INFO][Bot #1][04/18 01:37:36 PM]: "enable_loot_arrows" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "eat_for_space" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_avoid_response_combat" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_only_my_npcs" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_custom_break_tile" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "loot_arrows_combat" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_magic_mode" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_cannon_mode" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ab_override_random" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_move_mouse_outside" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ab_mouse_outside" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_fightzone_stay" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_fightzone_loot" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_readyclick_npc" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_smart_safespot" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_spec_min_target_hp" changed to "40"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_npc_tile_dist" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_stop_at_death" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_hop_at_death" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_fight_with_cannon" changed to "0"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_force_fightzone" changed to "1"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_eat_bounds_1" changed to "45"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_eat_bounds_2" changed to "65"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_cannonball_range_1" changed to "15"
[INFO][Bot #1][04/18 01:37:36 PM]: "ss_cannonball_range_2" changed to "15"
[INFO][Bot #1][04/18 01:37:36 PM]:  Stop condition set (Slayer task finish)
[INFO][Bot #1][04/18 01:37:36 PM]: Cannon mode NOT activated!

settings: enable prayer mode, banking activated, loot items over 5k gp, stop on slayer task and alert on banking. restarted client and still same issue.

 

 

  • Like 1
Posted (edited)

Hmm strange, does client restart solve it? If not screenshot the setup window and I will try the same options/settings and debug -> update

Sand crabs there is a 10 second timer if another player is in combat, within 3 tiles of your afk spot, the script will start counting to 10 and once it is reached it will go to hop tile and hop. Hmm so if it's not working I will lower the timer perhaps and maybe increase the tile radius of other player combat. Apologies to all sand crab users I know it can be frustrating :( One more update :D 

An update for crab claw isle is coming too in the upcoming version. Heavy focus on sand crabs in this patch

As for combat potions, should I decrease the level difference (to pot at) to 3 down from 4? My best guess is the attack is too low and is not triggering the potion drink code. If not, confirm please, I will test again to make sure. :D 

As for rare drop table coins, will make some quick changes to only loot high amount of coins in upcoming version ^^ :D 

Edited by Czar
Posted
11 minutes ago, Czar said:

Hmm strange, does client restart solve it? If not screenshot the setup window and I will try the same options/settings and debug -> update

 

 

client restart did not solve it. If it makes any difference, i was using 2.4.118 client version which is not most updated but it was working last night fine. i can't seem to get 2.4.119  to load. keep getting bot initialization error. 

  • Like 1
Posted
7 hours ago, Czar said:

Hmm strange, does client restart solve it? If not screenshot the setup window and I will try the same options/settings and debug -> update

Sand crabs there is a 10 second timer if another player is in combat, within 3 tiles of your afk spot, the script will start counting to 10 and once it is reached it will go to hop tile and hop. Hmm so if it's not working I will lower the timer perhaps and maybe increase the tile radius of other player combat. Apologies to all sand crab users I know it can be frustrating :( One more update :D 

An update for crab claw isle is coming too in the upcoming version. Heavy focus on sand crabs in this patch

As for combat potions, should I decrease the level difference (to pot at) to 3 down from 4? My best guess is the attack is too low and is not triggering the potion drink code. If not, confirm please, I will test again to make sure. :D 

As for rare drop table coins, will make some quick changes to only loot high amount of coins in upcoming version ^^ :D 

Didn't seen that 10sec timer. will try test today more. For potions i haven o idea how it works, but it would not drink them at all (42 att / 65 str)

  • Like 1
Posted

V189 coming very soon just an hour or two more and I will post the new changelog. I forgot about nmz + eating food :( I will toggle it off. 

For rock crabs and running south it's either trying to re-aggro or trying to go bank for not having food, hmm I will re-test to make sure :o 

For cannon I will add a quick patch for food too :(

for profiles hmm I can integrate cloud profiles once I setup dynamic siggies ^^ :D 

apologies guys

Posted
1 hour ago, Czar said:

V189 coming very soon just an hour or two more and I will post the new changelog. I forgot about nmz + eating food :( I will toggle it off. 

For rock crabs and running south it's either trying to re-aggro or trying to go bank for not having food, hmm I will re-test to make sure :o 

For cannon I will add a quick patch for food too :(

for profiles hmm I can integrate cloud profiles once I setup dynamic siggies ^^ :D 

apologies guys

it literally just keeps running south all the way to seers , but i'm not using food so maybe that's why, but food is not needed since high defense level

  • Like 1
Posted
9 hours ago, Czar said:

V189 coming very soon just an hour or two more and I will post the new changelog. I forgot about nmz + eating food :( I will toggle it off. 

For rock crabs and running south it's either trying to re-aggro or trying to go bank for not having food, hmm I will re-test to make sure :o 

For cannon I will add a quick patch for food too :(

for profiles hmm I can integrate cloud profiles once I setup dynamic siggies ^^ :D 

apologies guys

@Czar Thanks for the quick fixes! You're #1

  • Like 1

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