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Perfect Fighter AIO


Czar

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Will definitely add glory support, update coming up :D

As for clan wars teleport, it's already supported, or is the feature not working? :o I didn't have a chance to fully test GDK plugin but I will do another full-round test today, finish deathwalk support, test again, and then it should be perfected :D

Activated trials good luck everyone :D

As for store purchase, it appears the OSBot forum store is broken :( I think the SDN scripts page works though :D

Guys, here is a preview of the last update until it goes live: (notice the new eat slider) there is a range involved so you can choose a value in-between.

EDIT: Ignore the ugly paint colors, it's just a basic version - the next update will have a more refined look and professional colorway.

9xmKozv.png

Edited by Czar
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New update (v177)

- Quick bugfix for alching (hopefully you guys arent using this script only for alching for magic xp :doge:)

- Added the option for not eating full hp for B2P tabs (feature is already supported but the option is missing sorry guys)

 

This was a quick update it may show up as v176.5. Update will be live within 24 hours :D

Thanks guys for support and feedback :)

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This is great how close you're on point, some more features/notes/challenges :p:

- Easy: Brutal Drags: Doesn't seem to include the Runite Ore drop

Edit: Doesnt include Ensouled Dragon Head drop either

- Easy: I very sporadically seem to die because of not moving away or improperly, could this be resolved by checking for incoming damage and moving additional squares away?

Edit: Was able to capture another image (+variable Too close 'false')

5893ad62dee7a_2017-02-0223_05_17-OSBot2.4_108.png.9bfd56f02b93ee207788613d1e6e1f8e.png5893a7e3cb567_rangeblackdrag.png.4dd4e8947cb57dfee59cb06433580fad.png5893a81b65b5f_2017-02-0117_13_39-OSBot2.4_108.png.00c6885b6b2941f34aa7accfce880495.png

 

- Easy: Stronghold: Would it be possible to see a glory return inside the plugin? (Manually setting up stronghold-NPCs in the MAIN menu tends to get stuck over time)

- Medium: MAIN: feature checkbox:- move away X squares when receiving damage (in range&mage mode, regardless of a safespot) (this would make incoming melee damage from e.g. dragon: move away)

- Hard: Feature checkbox: check if character is still on floor level e.g. remain on ground floor if not negotiate object (e.g. druid tower ladder up & ladder down)

 

5893aaa571a4b_2017-02-0222_53_26-OSBot2.4_108.png.a58747b3024212df3000bdb5c32fc839.png

 

Thanks man, doing God's work

Edited by Jardem
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