xGeoffreyy Posted April 16, 2016 Share Posted April 16, 2016 Well done Quote Link to comment Share on other sites More sharing options...
Muzzing Posted April 17, 2016 Share Posted April 17, 2016 This is cool. Quote Link to comment Share on other sites More sharing options...
BesoRS Posted April 17, 2016 Share Posted April 17, 2016 Sounds amazing buddy. ;) Quote Link to comment Share on other sites More sharing options...
Southperk Posted April 17, 2016 Share Posted April 17, 2016 This looks great man hope you pull through! Quote Link to comment Share on other sites More sharing options...
Final Posted April 19, 2016 Share Posted April 19, 2016 Just a general observation, wouldn't it be easier for you and the user to be able to select an activity/task and then be capable of selecting a stopping condition/goal? So users could have more complex stopping conditions, rather than yourself creating specific task types. Quote Link to comment Share on other sites More sharing options...
Explv Posted April 19, 2016 Author Share Posted April 19, 2016 Just a general observation, wouldn't it be easier for you and the user to be able to select an activity/task and then be capable of selecting a stopping condition/goal? So users could have more complex stopping conditions, rather than yourself creating specific task types. What other stopping conditions / goals would you want? Quote Link to comment Share on other sites More sharing options...
Final Posted April 19, 2016 Share Posted April 19, 2016 What other stopping conditions / goals would you want? I was thinking along the lines of having a collection of them, whatever is reached first, whether it be my fishing level reaches x level or my runtime is x time or I have reached x fish. Quote Link to comment Share on other sites More sharing options...
Explv Posted April 19, 2016 Author Share Posted April 19, 2016 I was thinking along the lines of having a collection of them, whatever is reached first, whether it be my fishing level reaches x level or my runtime is x time or I have reached x fish. Hmm, it's not a bad idea, I will think about implementing it. If I do, I will still keep the current tasks, but add this as a new 'custom task' type. Quote Link to comment Share on other sites More sharing options...
Final Posted April 19, 2016 Share Posted April 19, 2016 Hmm, it's not a bad idea, I will think about implementing it. If I do, I will still keep the current tasks, but add this as a new 'custom task' type. I mean it just allows for greater flexibility for the user and covers all the grounds. Allowing the most flexibility on something like this is where the power is at; You could also add some utility tasks such as walk to x area or a specific action one may find relevant. Quote Link to comment Share on other sites More sharing options...
Saiyan Posted April 21, 2016 Share Posted April 21, 2016 if u need testing lemme know ! super secret scripters only lad Quote Link to comment Share on other sites More sharing options...
Apaec Posted April 21, 2016 Share Posted April 21, 2016 wow... this is going to need alot of testing! 1 Quote Link to comment Share on other sites More sharing options...
nyan Posted April 21, 2016 Share Posted April 21, 2016 mmm taskers are so tasty and why are your gui's so damn sexy. please teach 3 Quote Link to comment Share on other sites More sharing options...
Joster Posted May 16, 2016 Share Posted May 16, 2016 0.0 This is interesting, keeping my eye on this. Quote Link to comment Share on other sites More sharing options...
Explv Posted May 17, 2016 Author Share Posted May 17, 2016 (edited) 0.0 This is interesting, keeping my eye on this. I will be releasing the beta this week (for free) Edited May 17, 2016 by Explv Quote Link to comment Share on other sites More sharing options...
Fratem Posted May 17, 2016 Share Posted May 17, 2016 Looks like a very promising script.What are your plans after beta, going on SDN? Premium? If so, what price? Quote Link to comment Share on other sites More sharing options...