RedditScum123 Posted February 2, 2019 Share Posted February 2, 2019 (edited) Would it be possible to add a "do all" kind of selection? Say, you want your bot to mine iron ore for one and a half hours, and then sell all the available iron ore. Or is this already possible by telling the bot to just sell, say 20k iron ore? This could really open up a lot of possibilities for automation. < Stupid question, just ignore it How about a way to "group" certain tasks and randomize what order the bot goes through said groups of tasks? Edited February 2, 2019 by RedditScum123 Asked a stupid irrelevant question :) Quote Link to comment Share on other sites More sharing options...
ItPoke Posted February 2, 2019 Share Posted February 2, 2019 4 minutes ago, RedditScum123 said: Would it be possible to add a "do all" kind of selection? Say, you want your bot to mine iron ore for one and a half hours, and then sell all the available iron ore. Or is this already possible by telling the bot to just sell, say 20k iron ore? This could really open up a lot of possibilities for automation. On the topic of automation, how about a way to "group" certain tasks and randomize what order the bot goes through said groups of tasks? Yes I implemented it so that if you specify a higher amount than the account has it just sells all it can. Quote Link to comment Share on other sites More sharing options...
RedditScum123 Posted February 2, 2019 Share Posted February 2, 2019 (edited) 5 minutes ago, ItPoke said: Yes I implemented it so that if you specify a higher amount than the account has it just sells all it can. Is that something you added yourself, or is it part of the script? Or is that just how the GE works? Actually, I just tested it, nvm. It already does, just me being stupid Edited February 2, 2019 by RedditScum123 Quote Link to comment Share on other sites More sharing options...
ItPoke Posted February 2, 2019 Share Posted February 2, 2019 (edited) Something that's added to the script itself, so you can do it like that yes. I think it was added around Version 2.9 before the versioning was updated. Edited February 2, 2019 by ItPoke Quote Link to comment Share on other sites More sharing options...
Explv Posted February 3, 2019 Author Share Posted February 3, 2019 (edited) 1 hour ago, RedditScum123 said: Is that something you added yourself, or is it part of the script? Or is that just how the GE works? Actually, I just tested it, nvm. It already does, just me being stupid I will add a "sell all" option for extra clarity 1 hour ago, RedditScum123 said: Would it be possible to add a "do all" kind of selection? Say, you want your bot to mine iron ore for one and a half hours, and then sell all the available iron ore. Or is this already possible by telling the bot to just sell, say 20k iron ore? This could really open up a lot of possibilities for automation. < Stupid question, just ignore it How about a way to "group" certain tasks and randomize what order the bot goes through said groups of tasks? I will look into it at some pont, would be a fairly complex change to get it to work in the GUI, but may be possible Edited February 3, 2019 by Explv Quote Link to comment Share on other sites More sharing options...
tylerloganb5225 Posted February 4, 2019 Share Posted February 4, 2019 i have tired several of the woodcutting locations and several types of trees and every time it runs there and just stops when it gets to the tree but never chops please help Quote Link to comment Share on other sites More sharing options...
Explv Posted February 4, 2019 Author Share Posted February 4, 2019 16 minutes ago, tylerloganb5225 said: i have tired several of the woodcutting locations and several types of trees and every time it runs there and just stops when it gets to the tree but never chops please help Will take a look Quote Link to comment Share on other sites More sharing options...
Explv Posted February 4, 2019 Author Share Posted February 4, 2019 43 minutes ago, tylerloganb5225 said: i have tired several of the woodcutting locations and several types of trees and every time it runs there and just stops when it gets to the tree but never chops please help Fixed, please download latest version: https://github.com/Explv/Explvs-AIO/releases/latest Quote Link to comment Share on other sites More sharing options...
Wackadoodle Posted February 4, 2019 Share Posted February 4, 2019 Hi Explv, Love the script and your mentality regarding its pricing! I've noticed when running agility rooftop tasks the script sometimes gets stuck logging "Interaction failed, turning camera" over and over again until you restart the script. Happened on Varrock, Falador and Seer's Village rooftops. Second, when looping previous tasks the script became stuck on a break task that was supposed to be 14 minutes (it was there for an hour). I can send the script config if you like? Thanks though for the awesome script/s Good day! Quote Link to comment Share on other sites More sharing options...
Explv Posted February 4, 2019 Author Share Posted February 4, 2019 1 minute ago, Wackadoodle said: Hi Explv, Love the script and your mentality regarding its pricing! I've noticed when running agility rooftop tasks the script sometimes gets stuck logging "Interaction failed, turning camera" over and over again until you restart the script. Happened on Varrock, Falador and Seer's Village rooftops. Second, when looping previous tasks the script became stuck on a break task that was supposed to be 14 minutes (it was there for an hour). I can send the script config if you like? Thanks though for the awesome script/s Good day! Yeah agility is super annoying, I'll investigate to see if there's a better way to do it. Please do pm me the config file, I'll take a look at why it's getting stuck Quote Link to comment Share on other sites More sharing options...
garrettd1991 Posted February 5, 2019 Share Posted February 5, 2019 If you could add a simple magic splashing option (type of spell & type of NPC) I would be forever grateful! :):) Quote Link to comment Share on other sites More sharing options...
JoRouss Posted February 6, 2019 Share Posted February 6, 2019 (edited) Hey, I have a problem with the quest Sheep shearer. My character keeps going inside and then clicking on the farmer back and forth for 5 minutes now. There is also a problem when trying to cook shrimps on the edgville range. The bot logs out. It works on the edgville stove. Thanks for the script Edited February 6, 2019 by JoRouss Quote Link to comment Share on other sites More sharing options...
Nor3g Posted February 8, 2019 Share Posted February 8, 2019 (edited) It was stuck after it completed tut Island, running v 2.5.0 Log: As you can see it needed to be paused and unpaused and then it carried on with it's tasks. It was click furiously: Edited February 8, 2019 by Nor3g 1 Quote Link to comment Share on other sites More sharing options...
garrettd1991 Posted February 8, 2019 Share Posted February 8, 2019 4 hours ago, Nor3g said: It was stuck after it completed tut Island, running v 2.5.0 Log: As you can see it needed to be paused and unpaused and then it carried on with it's tasks. It was click furiously: I'm having the same issue Quote Link to comment Share on other sites More sharing options...
7upSprite Posted February 8, 2019 Share Posted February 8, 2019 58 minutes ago, garrettd1991 said: I'm having the same issue I too am noticing it is getting stuck at the lumbridge guide. Not every time however, but maybe 10% of my accounts are being stuck there. Stopping and starting the script seems to fix the issue 1 Quote Link to comment Share on other sites More sharing options...