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Hop Worlds When No Items on Floor

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I have 

if (!getInventory().isFull())

{
getGroundItems().closest("Item").interact("Take");
sleep(Calculations.random(2000, 3000));



}


if (!getInventory().isFull() && (!getBank().isOpen())) {
sleep(Calculations.random(500, 1000));

hopWorlds();

}

 

else
{
getGameObjects().closest("Bank Booth").interact("Bank");

 

}

 

 

The problem I have am having is if the item is already picked up before my bot switches to that world, it will sit there waiting until it respawns. Is there a way to make my bot switch worlds if the item is not there when it hops to the world?

Edited by lg_juggles

  • Author

Check if you're at said location, if there is a GroundItem in that area, pick it up, if not then hop worlds.

And then would I add if inventory is full, bank?

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