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Memory Leak

Featured Replies

  • Author

what memory leak? I don't see any

 

So, 500MB+ of memory and 20%+ CPU is normal for a ranging guild script?

 

  • Developer

So, 500MB+ of memory and 20%+ CPU is normal for a ranging guild script?

 

 

I'm pretty sure that average indeed smile.png

If you will use mirror mode it can go 4 times as much ...

 

You can always disbale rendeing or use low cpu mode in the settings ^^

 

Khaleesi

Edited by Khaleesi

So, 500MB+ of memory and 20%+ CPU is normal for a ranging guild script?

 

 

depends on the script really. but the client uses standard 500-600mb of ram

  • Author

depends on the script really. but the client uses standard 500-600mb of ram

 

What about CPU? Frost Barrows script only takes 30% less CPU than this ranging guild trip?

I'm pretty sure that average indeed smile.png

If you will use mirror mode it can go 4 times as much ...

 

You can always disbale rendeing or use low cpu mode in the settings ^^

 

Khaleesi

 

I do, memory remain the same but the CPU usage is 5% less but I still consider it high for such a simple script.

What kind of CPU do you have.

That's the first thing we need to know before making any conclusions here.

  • Author

Yeah the CPU usage is definitely too high.

Does this keep happening after restarting osbot?

 

Yup, I've made at least one or two post on the thread and the reply was memory leak... Current Status: https://gyazo.com/608a6ada188dd0c8bebf218e80296240 Firefox currently has 4 tabs going, one of which is Youtube. OSbot is currently running on low CPU and disable rendering is still running at 15%. 

Range guild scripts gotta loop fast to be able to click fast, which results in higher CPU usage.

  • Author

Range guild scripts gotta loop fast to be able to click fast, which results in higher CPU usage.

Yeah! That does make complete sense.

I'd post on the script thread. I've had high CPU/Ram usage with Czar's scripts before, as soon as I posted, he fixed it within a few hours. Personally I don't own the script, but maybe ask around to people who have the script aswell and see if they're having similiar issues. 

Range guild scripts gotta loop fast to be able to click fast, which results in higher CPU usage.

This is the most reasonable conclusion in this thread.

It might also be a bit unoptimized, but having to quickly check things in scripts always results in higher cpu usage.

  • Developer

This is the most reasonable conclusion in this thread.

It might also be a bit unoptimized, but having to quickly check things in scripts always results in higher cpu usage.

 

Yap, happends when you don't cache data ... :D

Loading the same thing over and over can cause huge cpu usage without any reason ^^

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