Jump to content

Perfect Stronghold AIO


Czar

Recommended Posts

i have this error...

 

[ERROR][bot #1][02/20 06:01:53 PM]: Error in script onStart(): Perfect Stronghold
java.lang.NullPointerException
at perfect.scripting.script.c.b.auX.K(hg:155)
at perfect.scripting.script.c.b.auX.<init>(hg:118)
at aUx.onStart(gg:25)
at org.osbot.rs07.event.ScriptExecutor.IIiIIIiiii(ig:152)
at org.osbot.rs07.event.ScriptExecutor.start(ig:178)
at org.osbot.Com3.run(tl:253)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
[iNFO][bot #1][02/20 06:01:53 PM]: Terminating script Perfect Stronghold...
[ERROR][bot #1][02/20 06:01:53 PM]: Error in script onExit(): Perfect Stronghold
java.lang.NullPointerException
at aUx.onExit(gg:657)
at org.osbot.rs07.event.ScriptExecutor.IIiIIIiiii(ig:199)
at org.osbot.rs07.event.ScriptExecutor.stop(ig:160)
at org.osbot.rs07.event.ScriptExecutor.stop(ig:98)
at org.osbot.rs07.event.ScriptExecutor.start(ig:87)
at org.osbot.Com3.run(tl:253)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
[iNFO][bot #1][02/20 06:01:53 PM]: Script Perfect Stronghold has exited!
[iNFO][02/20 06:01:54 PM]: Started script : Perfect Stronghold
 
Link to comment
Share on other sites

Just posted an update for this bot.


 


New update:


 


- Added multiple npc types for every stronghold level


- Fixed bug where sometimes bot was stuck (rarely)


 


update will be live within a few hours, good luck all ;)


 


Latest version is 0.19, please allow a few hours for the update to register :D


  • Like 1
Link to comment
Share on other sites

 

Just posted an update for this bot.

 

New update:

 

- Added multiple npc types for every stronghold level

- Fixed bug where sometimes bot was stuck (rarely)

 

update will be live within a few hours, good luck all wink.png

 

Latest version is 0.19, please allow a few hours for the update to register biggrin.png

 

 

Still not updated for me and in the czar Developer console says v0.03 and in the paint says v0.18.

Link to comment
Share on other sites

Yes just select zombies (and their combat level) and the appropriate location and it will kill them ;)

 

Also, the update should be live now, let me know how it goes :D If anything goes wrong, I will revert back to the last version so everything goes back to normal. But I had no problems testing goblins, rats etc. on floor 1 :P

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...