Apaec Posted August 26, 2015 Share Posted August 26, 2015 public static String formatTimeDHMS(final long time) { final int sec = (int) (time / 1000), d = sec / 86400, h = sec / 3600 % 24, m = sec / 60 % 60, s = sec % 60; return (d < 10 ? "0" + d : d) + ":" + (h < 10 ? "0" + h : h) + ":" + (m < 10 ? "0" + m : m) + ":" + (s < 10 ? "0" + s : s); } where time is in milliseconds. Implementation: g.drawString("Runtime: " + formatTimeDHMS(timer.getElapsed()), 100,100); where g = graphics2d and timer is your timer from the start of the script and getelapsed is a method from your timer class returning the time elapsed in millis This ill be formatted as: 00:00:00:00. d: h: m: s Apa 3 Quote Link to comment Share on other sites More sharing options...
Czar Posted August 26, 2015 Share Posted August 26, 2015 (edited) ahh the days code was all I needed, tysm ! Edited August 26, 2015 by Czar Quote Link to comment Share on other sites More sharing options...
Dark Magician Posted August 26, 2015 Share Posted August 26, 2015 How about Class: public class Timer { private Instant start; private static final String formatter = "%02d"; public Timer() { reset(); } public void reset() { start = Instant.now(); } public Duration duration() { return Duration.between(start, Instant.now()); } @Override public String toString() { Duration duration = duration(); return String.format(formatter, duration.toHours()) + " : " + String.format(formatter, duration.toMinutes() % 60) + " : " + String.format(formatter, duration.getSeconds() % 60); } } Setup: Timer t = new Timer(); Usage: g.drawString("Time: " + t.toString(), 55, 401); 1 Quote Link to comment Share on other sites More sharing options...
Apaec Posted August 26, 2015 Author Share Posted August 26, 2015 How about Class: public class Timer { private Instant start; private static final String formatter = "%02d"; public Timer() { reset(); } public void reset() { start = Instant.now(); } public Duration duration() { return Duration.between(start, Instant.now()); } @Override public String toString() { Duration duration = duration(); return String.format(formatter, duration.toHours()) + " : " + String.format(formatter, duration.toMinutes() % 60) + " : " + String.format(formatter, duration.getSeconds() % 60); } } Setup: Timer t = new Timer(); Usage: g.drawString("Time: " + t.toString(), 55, 401); That works too i have my method also built into my timer class I dislike java's duration and instant classes tho. your method does not format days though, but that would be easy to add. apa 1 Quote Link to comment Share on other sites More sharing options...
Dark Magician Posted August 26, 2015 Share Posted August 26, 2015 (edited) That works too i have my method also built into my timer class I dislike java's duration and instant classes tho. your method does not format days though, but that would be easy to add. apa Ah yes yes, think I will add that in now. Guess i will add: return String.format(formatter, duration.toDays()) + " : " + String.format(formatter, duration.toHours()) + " : " + String.format(formatter, duration.toMinutes() % 60) + " : " + String.format(formatter, duration.getSeconds() % 60); Edited August 26, 2015 by Dark Magician Quote Link to comment Share on other sites More sharing options...
taco shack Posted August 28, 2015 Share Posted August 28, 2015 in timer class public static String format(long milliSeconds) { long secs = milliSeconds / 1000L; return String.format("%02d:%02d:%02d:%02d", new Object[] { Long.valueOf(milliSeconds / (1000*60*60*24)) , Long.valueOf((secs / 3600L) % 24), Long.valueOf((secs % 3600L) / 60L), Long.valueOf(secs % 60L) }); } in main final long lngStartTime = System.currentTimeMillis(); on paint g.drawString(""+Timer.format(System.currentTimeMillis() - lngStartTime), X, Y) Quote Link to comment Share on other sites More sharing options...
Apaec Posted August 28, 2015 Author Share Posted August 28, 2015 in timer class public static String format(long milliSeconds) { long secs = milliSeconds / 1000L; return String.format("%02d:%02d:%02d:%02d", new Object[] { Long.valueOf(milliSeconds / (1000*60*60*24)) , Long.valueOf((secs / 3600L) % 24), Long.valueOf((secs % 3600L) / 60L), Long.valueOf(secs % 60L) }); } in main final long lngStartTime = System.currentTimeMillis(); on paint g.drawString(""+Timer.format(System.currentTimeMillis() - lngStartTime), X, Y) Defining your start time at the top of your code as you have suggested is a risky thing to do - it can sometimes return unexpected results apa Quote Link to comment Share on other sites More sharing options...