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PPOSB - AIO Hunter


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Posted

Running the last test before I push version 5.7!

 

Hunter Updates:

 

  • Preset Salamanders to never be able to use one tick
  • Added a new check for bird hunting and low inventory room 
  • Rewrote a new check for making sure to handle fallen traps first before checking
  • Walkover traps will automatically be enabled if you are one ticking
  • Removed a delay after dropping entire inventory
  • Tweaked up the dropping task a bit
  • Added a new advanced mouse hover feature to know how to handle miss-clicks
  • Added tile locations to my custom debugger
  • Removed some extra debug logger information
  • Smoothed out a lot of the performance in event handling
  • Adding dynamic multi-threading to the trapping system
  • Added a new check to fallen traps
  • Fixed a double texting glitch 
  • Fixed a possible detection problem with the next setup spot if a tile collapsed at the same time
  • Fixed a trap relocation bug caused by updated logic
  • Like 1

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