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[Native] - Script Factory 3.0
Our AI Script Builder has been released! Go make something cool! <3 https://osbot.org/forum/topic/203958-create-scripts-with-ai/
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Create Scripts With AI
Script Factory Artificial Intelligence We're excited to announce the release of Script Factory AI for OSBot. This new feature lets you build and modify scripts using natural language instead of manually assembling nodes in the editor. How it works: you describe what you want your script to do in plain English, and the AI generates the actual script structure with the correct functions, parameters, and logic flow. For example, you could type "Create an AIO fisher with banking" and it will build the complete node tree with proper condition checks, movement logic, and banking actions. The AI is integrated directly into the web editor and has access to the full Script Factory function registry. It understands OSRS game mechanics through a knowledge base that includes items, NPCs, objects, and game information. When your request needs specific game data, it automatically retrieves the relevant information and incorporates it into the script. Instead of rewriting your entire script every time, the AI uses an operations-based system. It can add new nodes, modify existing ones, remove unnecessary checks, or restructure logic while preserving the parts of your script that already work. You can also have multi-turn conversations to iteratively refine your script - ask it to add error handling, optimize a specific section, or change a behavior pattern. The system is designed to be context-aware. It reads your existing script structure and makes changes that fit naturally with what you've already built. This means you can start with a basic script and progressively enhance it through conversation rather than rebuilding from scratch each time. Script Factory AI is available now in the web editor. Try it out and let us know what kind of scripts you build with it. Learn more here!
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Automated Compiler
v1.2.2 updated!
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thatGuy Kushh started following ProjectPact
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Script Factory Released!
Script Factory is now available for purchase on the store! Purchase Here You may also learn more information about it here! made with โค๏ธ
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Script Factory 3.0 - Script Network
We've officially launched our Script Network where you may download FREE, open-sourced, scripts for Script Factory 3.0! https://pposb.org/scripts More scripts coming soon! โค๏ธ
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Script Factory 3.0 - BETA
In case you've been living under a rock, Script Factory 3.0 is now in BETA! Be sure to check it out for FREE for a few more days. More information here: https://pposb.org/ Download here: https://osbot.org/mvc/nativesdn/scripts/21 Happy botting :)
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PPOSB Fisher
PPOSB Fisher Smart fishing script with a clean GUI and real-time paint overlay. Select your fish type and the script automatically handles everything-mapping to the correct fishing spot, interaction actions, required tools, and bait. It also validates your inventory before starting to ensure youโre fully prepared. Requirements: โข Proper equipment for selected fishing method (auto-validated) โข Start near fishing spots โข Starting position is saved for automatic return after banking Includes: โข GUI configuration (Tools โ GUI Editor) โข Paint overlay (Tools โ Paint Editor)
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OSBot Native - Stable Public Release Now Live!
Amazing work!!!
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[Native] - Script Factory 3.0
Script Factory 3.0 The most advanced Script ever made ๐Powered by AI๐ Click here to learn more! made with โค๏ธ
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Multiple Accounts Banned Within Hours โ Possible IP or Account Flag?
IP + running multiple accounts could definitely be an issue. You should also get VIP so you can try botting on the new C++ client. It has had exceptional results!
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Automated Compiler
Native Script Auto Compiler One Command to Build & Download Your Script Download: Click Here last updated: 04-13-2026 (v1.2.2) Update Log --- WHAT IT DOES --- Run one command and it will: - Package your script + dependencies + Cargo.toml into a ZIP - Upload it, trigger a rebuild, and wait for it to finish - Download the compiled DLL into compiler/downloads/ - Clean up the temp ZIP when done --- SETUP --- 1. Extract the compiler/ folder into your project root (same level as Cargo.toml): my_project/ โโโ Cargo.toml โโโ script_dependencies/ โโโ my_script/ โโโ compiler/ 2. Install Python 3 if you don't have it: Python Installation Steps - Windows: https://www.python.org/downloads/ (check "Add to PATH") - macOS: brew install python3 - Linux: sudo apt install python3 python3-venv 3. Open a terminal in the compiler/ folder and run: Terminal Commands python3 -m venv .venv # macOS / Linux .venv/bin/pip install requests colorama python-dotenv # Windows .venv\Scripts\pip install requests colorama python-dotenv 4. Copy .env.example to .env and fill in your credentials: .env Credentials USERNAME=your_username PASSWORD=your_password That's it. Everything else is auto-detected. --- USAGE --- From your project root: Usage # macOS / Linux compiler/.venv/bin/python compiler/osbot_auto_build.py # Windows compiler\.venv\Scripts\python compiler\osbot_auto_build.py If you have multiple scripts, it will show a menu. You can also pass the name directly: compiler/.venv/bin/python compiler/osbot_auto_build.py my_script Your compiled DLL will be saved to compiler/downloads/. --- NOTES --- - Your source files are never modified or deleted - Works on Windows, macOS, and Linux - If a DLL already exists, it gets overwritten with the new build - Do not share your .env file โ it contains your credentials
- OSBot Native 3.02 Update
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OSBot Native - Beta Release Now Live
HUGE!
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Script Factory 3.0 โ A New Era Begins
Weโre excited to officially announce Script Factory 3.0 โ a next-generation evolution of the platform, purpose-built for the new native C++ OSBot client. Development is already underway, and this isnโt just an incremental upgrade. Script Factory 3.0 represents a complete ground-up rewrite designed to modernize the entire system while preserving everything users love about Script Factory and Script Factory 2.0. A Fresh Foundation One of the biggest changes is the transition from Java to Rust. This move allows us to dramatically improve performance, safety, and efficiency while giving us tighter control over memory and execution behavior. The result is a leaner core with lower overhead, faster runtime performance, and improved long-term stability. Smarter Architecture Script Factory 3.0 introduces a redesigned architecture built for robustness and scalability. The new structure makes scripts easier to manage, update, and deploy, while reducing unnecessary complexity under the hood. Weโre focusing heavily on maintainability โ both for developers extending the system and for users running it day to day. Familiar Power, Modern Execution While the internals are being rebuilt, our goal remains clear: preserve the features and workflows the community already relies on. Everything that made Script Factory and Script Factory 2.0 effective โ automation tools, extensibility, and usability โ is being carried forward and enhanced. What This Means Going Forward By aligning Script Factory 3.0 with the native C++ OSBot client and a modern Rust backend, weโre laying the groundwork for a faster, more stable, and future-proof ecosystem. This release is about longevity, performance, and creating a foundation that can grow with the platform. Weโve only just broken ground, but the direction is set โ and weโre excited to bring Script Factory into its next chapter. Stay tuned for progress updates as development continues. - ProjectPact
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"Variable list has been exported successfully!" error on fail safe logout
Hi there, That isn't a bug, that is a fail safe. You may disable it in the settings if you wish to not use it! But it helps in case your script gets stuck or breaks, Script Factory will try to save your player from dying or remaining logged in.