March 30, 201510 yr you can only interact with the green part, it isn't correctly drawing the model (the wireframe isn't over the leaves correctly). you can't interact with the wireframe leaves, making interact get stuck with this object as its trying to interact with nothing
March 30, 201510 yr This might solve it: http://osbot.org/forum/topic/68748-performance-improvements-planned-for-this-week/ In the meantime I'll keep this open.
March 30, 201510 yr Ya Indeed, I got the same issues on my agility scripts. Seems like some models are rotated.
March 30, 201510 yr Administrator Does this reliably happen to certain objects? Or is it more random?
March 30, 201510 yr Does this reliably happen to certain objects? Or is it more random? No idea, I saw it a few time on some of my agility courses. Also saw it once in a bush and some plants... Not sure if it's just those objects, will keep you posted.
March 30, 201510 yr Author No idea, I saw it a few time on some of my agility courses. Also saw it once in a bush and some plants... Not sure if it's just those objects, will keep you posted. same. it seems to happen more often with agility models
March 31, 201510 yr Author @Maxi can we get this fixed in the next update please? it literally makes all agility scripts unusable because A LOT of the models aren't being drawn correctly, resulting in no interaction with the object Edited March 31, 201510 yr by Novak
April 1, 201510 yr OSBot version number: 2.3.56 Description of the bug/error: The model of the object is rorated, making it hard to interact with it, mouse can't find the object and will stay idle.Instructions how to replicate the bug/error: Walk to the tree at polly rooftop. Screenshot:
April 2, 201510 yr It has always been like this, and yes, rotated models render as being un-rotated consistently Edited April 2, 201510 yr by FrostBug
April 2, 201510 yr Author It has always been like this, and yes, rotated models render as being un-rotated consistently thats great that its always been like that, but osbot has been out for a very long time, and this bug makes any agility script useless. its time osbot starts fixing shit that should have been fixed centuries ago (which they are doing a good job at doing right now i.e. widgets, etc)
April 2, 201510 yr Yes models are rotated sometimes. but most of them are boxes, so nobody cares. But this tree is very annoying since you got a +-30% to get stuck at that particular tree. Isn't there a way so we can rotate the object ourself? Edited April 2, 201510 yr by Khaleesi