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Web walking [In progress]

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  • Author

How are you building the graph?

For the surface I actually made a few points and traversed them to gather dater of good nodes/edges. I am doing the same for dungeons, but for the stronghold of security I had to manually map most of it due to the amount of obstacles + ladders leading to places you can't go back to

For the surface I actually made a few points and traversed them to gather dater of good nodes/edges. I am doing the same for dungeons, but for the stronghold of security I had to manually map most of it due to the amount of obstacles + ladders leading to places you can't go back to

 

 

Im doing security strong hold right now. Good god there are so many options.. t.t

  • Author

Good job so far, here's an overview of more travelling methods doge.png

 

- Ship charters

- Item teleports (ectophial, tabs)

- Spell teleports (including home teleport)

- Al-kharid carpet rides

- Minigame teleports

 

Good luck!

Ah, thanks for those. I just need to add the teleport landing spots + create a handler for the minigame teleports to add those. Its mostly the same for carpet rides and ship charters aswell. The thing is that it takes time tongue.png

Im doing security strong hold right now. Good god there are so many options.. t.t

Yeah, the SoS is a real pain in the ass :/

 

Edit: Added nieve slayer dungeon

Edited by Mrsdefnerd

Thank you for doing this. Webwalking is extremely helpful and I'll be using your scripts for sure if it is implemented.  

  • Author

May I ask how exactly you start off with the map?

Do you mean how I started creating the nodes? If that is what you mean, I made a small program that allows you to add nodes directly to the world map. Once I had the rought spots mapped I made the script walk the map and add new nodes that seemed good. Then once they were added I edited/added missing and invalid nodes

  • 2 weeks later...
  • Author

Haven't had much time lately, but I have re-written a few parts of the walking method. The walker now calculates the best node even better, which allows for more smooth walking. Once I get some more time on my hands I'll add in teleports

  • Author

Good luck smile.png

Thanks. It is working very well in my fighter + miner script. Once I have those finished I am probably going to release them with a scheduler. The scheduler will work almost like the other AIO runescape script, except it will actually be running my scripts by loading the settings into them instead of opening the GUI. So you can basicly select settings for each script and queue them up after eachother

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