Sayler Posted October 10, 2016 Share Posted October 10, 2016 Script updated to V0.35: - Added CLI support! - Added option to drop all items Should be online in a few hours. Check first post for more info! @khal Can i trial this please and thanks =] 1 Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted October 11, 2016 Author Share Posted October 11, 2016 @khal Can i trial this please and thanks =] Have fun! Quote Link to comment Share on other sites More sharing options...
Sayler Posted October 12, 2016 Share Posted October 12, 2016 Have fun! Thanks! Quote Link to comment Share on other sites More sharing options...
Sofakin Posted October 15, 2016 Share Posted October 15, 2016 Script gets stuck at this part. It doesn't try to click the booth. https://gyazo.com/9fc6b73b6f934e8247976904abe99391 Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted October 15, 2016 Author Share Posted October 15, 2016 Script gets stuck at this part. It doesn't try to click the booth. https://gyazo.com/9fc6b73b6f934e8247976904abe99391 Update client and issue should be fixed or restart the latest version of the client. Quote Link to comment Share on other sites More sharing options...
Isolate Posted October 23, 2016 Share Posted October 23, 2016 Worth the purchase :3Had to put you under the pump though khal :3Things I can conclude from a few rounds of this:Good script really, can't complain, Although :3 (uhoh)It has 1 actual issue of rooftops un common, but it gets stuck outside by 1 square and npcs can't be clicked through roofs so it just spams the mouse in a circle over itand i'm not sure your CLI parameters in the example are aligned - Example usage Example usage: -script ScriptID:RandomnizeChar;DisableMusic;WalkToGE;DropItems;Logout - Usage -script 591:1;0;1;1;0 (1 = true, 0=false) (inb4-Isolate-Just-Did-It-Wrong)"591:1;1;1;0;1"Was my used, it did randomize character, it disabled music (I think? didn't notice sound..), I'm not sure if walk to ge and logout are compatible because none walked anywhere but they did log out, and for some reason it dropped the items on 75% of accounts. Still content none the less Quote Link to comment Share on other sites More sharing options...
combat_acc Posted October 24, 2016 Share Posted October 24, 2016 nice Quote Link to comment Share on other sites More sharing options...
Vitanet Posted October 25, 2016 Share Posted October 25, 2016 if posible to implement , get 7 qp? Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted October 25, 2016 Author Share Posted October 25, 2016 if posible to implement , get 7 qp? then its not tut island anymore Quote Link to comment Share on other sites More sharing options...
Vitanet Posted October 25, 2016 Share Posted October 25, 2016 then its not tut island anymore hahaha its to farm new accs =P Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted October 25, 2016 Author Share Posted October 25, 2016 hahaha its to farm new accs =P Ya but I would have to change a lot of things to do that Quote Link to comment Share on other sites More sharing options...
Jose Cuervo Posted November 4, 2016 Share Posted November 4, 2016 Worth the purchase :3 Had to put you under the pump though khal :3 Hahah nice. How long did those last though? :P Quote Link to comment Share on other sites More sharing options...
Maurice Moss Posted November 5, 2016 Share Posted November 5, 2016 (edited) I've been using your script pretty extensively lately (run over 200 accounts through it in a couple days) Here are the bugs i've noticed:When firemaking, sometimes, if the character is running while you click tinderbox on logs, it drops the logs and doesn't light them and you have to manually pick them back up.When finished mining, i've seen it accidentally double use the gate, and get stuck in the mining area before combat lessons.and just today, i've seen it click on house options when in the first building, at least twice and had to close it manuallyThose, and i would LOVE to see an option to allow exiting the OSBot client when completed, I have a batch script that recursively generates accounts using your script, then runs whatever script that i choose after all the accounts are done tutorial, the only problem is i have to go and close the bots that use your script by hand, which is mostly annoying because it is a resource waste when i'm batching through a ton of accounts.Other than that, it works fantastically, except for sometimes. Sometimes accounts that are run through it are banned within 30 minutes of starting another script. but i still love it, and you for making it. Edited November 5, 2016 by Maurice Moss Quote Link to comment Share on other sites More sharing options...
k9thebeast Posted November 9, 2016 Share Posted November 9, 2016 (edited) Keep receiving errors with your CLI parameters. My CLI line is most definetly correct. I think something about the ';' are breaking it EDIT: This occurs on the two OS systems I was trying on (Mac and Linux). This works on windows. I think ';' is a special character in bash, would suggest switching to a colon instead of a semicolon -bot username:password:0000 -world 308 -script 591:1;1;1;1;1 Starting SDN script with id: 591 [DEBUG][11/09 04:09:46 AM]: Injected 2 field list filters [DEBUG][11/09 04:09:46 AM]: Injected 2 field filters [DEBUG][11/09 04:09:46 AM]: Injected 2 method list filters [DEBUG][11/09 04:09:46 AM]: Injected 3 method filters -bash: 1: command not found -bash: 1: command not found -bash: 1: command not found p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo} -bash: 1: command not found Edited November 9, 2016 by k9thebeast Quote Link to comment Share on other sites More sharing options...
Prozen Posted November 10, 2016 Share Posted November 10, 2016 Gets stuck upstairs in the quest guide house on a rare occasion Quote Link to comment Share on other sites More sharing options...