Developer Maxi Posted August 12, 2014 Developer Posted August 12, 2014 Dear community,This update consists out of two parts: API updates AutoUp, OSBot's client auto updater The following API updates are added: Fixed NPE in the walking event @author Swizzbeat Fixed Tab.isDisabled() @author Xerion Fixed DepositBox.depositAllExcept() @author Swizzbeat Added ExperienceTracker.getElapsed() @author Swizzbeat Deprecated activateAutoRetaliate(boolean) @author AlekDeprecated setSpecialAttack(boolean) @author AlekAdded toggleAutoRetaliate(boolean) @author AlekAdded toggleSpecialAttack(boolean) @author AlekAdded getFighting() @author AlekAdded isFighting() @author Alek Added areRoofsEnabled() @author AlekAdded toggleRoofs(boolean) @author AlekAdded getBrightness() @author AlekUpdated openHouseOptions @author AlekUpdated setHouseBuildingMode @author Alek Added Area.getPositions() @author Alek Fixed Bank & Inventory depositAllExcept() methods @author Swizzbeat Fixed canReach() @author Swizzbeat BeeKeeper most ID's fixed @author ytao Extended Dialogues class @author Swizzbeat The OSBot client auto updater has been added in this release. On the release of v2.2.12 you will be able to download the new client and launch it with zero effort. The information of the client auto updater can be found here: http://osbot.org/forum/topic/58559-autoup-automatic-client-updates/ The planned addition of a system where certain API developers will be able to upload API updates through a web interface that get automatically released to the public is not yet started development yet. This will follow shortly. Sincerely, Maxi & the OSBot team 3
BotRS123 Posted August 12, 2014 Posted August 12, 2014 Damn it... no one fixed the banking issue with withdraw x
The Hero of Time Posted August 12, 2014 Posted August 12, 2014 keep it up Damn it... no one fixed the banking issue with withdraw x that sucks =S
BotRS123 Posted August 12, 2014 Posted August 12, 2014 keep it up that sucks =S Been reported over a month ago, too... quite disappointing. 1
Realist Posted August 12, 2014 Posted August 12, 2014 i'm pretty sure like all randoms are broken, no idea why the beekeeper one was chosen over all others
Theodore Bagwell Posted August 12, 2014 Posted August 12, 2014 Nice update! Such a pity this bug still isn't fixed:http://osbot.org/forum/topic/57801-world-hopping-errors-2210-beta/#entry643944
Developer Maxi Posted August 12, 2014 Author Developer Posted August 12, 2014 The other issues will be worked at in the coming week.
pildurass Posted August 12, 2014 Posted August 12, 2014 (edited) What about the slowness of interactions? Or is there another method that we would have to create for this to be faster? Aswell as the huge fps drop when using interactions. Edited August 12, 2014 by pildurass 2
Anaesthetic Posted August 12, 2014 Posted August 12, 2014 Glad that the client got updated, but like @Realist said, many of the randoms are broken and have been reported as broken in correct section, yet I don't see any action(s) taken to fix them Can we fix local walking and interactions as well?
Swizzbeat Posted August 12, 2014 Posted August 12, 2014 Looks good, I'm excited to continue API/script work now when I get back from vacation.