aekramer Posted December 22, 2014 Posted December 22, 2014 First off I would like to say thank you for the trial, I have a few questions/remarks about your script though: -What is the "bring" option for in the GUI? -I also think you should make the bot either eat at pickpocketing aswell, or make it run away when near death -The bot acts very "bot-like" (no antiban methods), no camera rotating etc, and the bot sometimes clicks pickpocket once or twice per second -Also when closing the GUI (with the X on the top right) the entire bot closes (you should make it HIDE_ON_CLOSE instead of EXIT_ON_CLOSE) Ps. When hiding/showing the paint the version in the black bar where the players name is, changes from v1.1 to v1.3 Most of these things are pretty small and should be easily fixed, and although I haven't been able to test anything else besides pickpocketing, I would say it is a fairly decent script, but not really worth the $6 (not sure as I haven't tested master farmer yet..) 1
IBreakfast Posted December 22, 2014 Posted December 22, 2014 Does this work? need Desert treasure reqs for my baby pure
Molly Posted December 23, 2014 Author Posted December 23, 2014 First off I would like to say thank you for the trial, I have a few questions/remarks about your script though: -What is the "bring" option for in the GUI? -I also think you should make the bot either eat at pickpocketing aswell, or make it run away when near death -The bot acts very "bot-like" (no antiban methods), no camera rotating etc, and the bot sometimes clicks pickpocket once or twice per second -Also when closing the GUI (with the X on the top right) the entire bot closes (you should make it HIDE_ON_CLOSE instead of EXIT_ON_CLOSE) Ps. When hiding/showing the paint the version in the black bar where the players name is, changes from v1.1 to v1.3 Most of these things are pretty small and should be easily fixed, and although I haven't been able to test anything else besides pickpocketing, I would say it is a fairly decent script, but not really worth the $6 (not sure as I haven't tested master farmer yet..) Thanks for the feedback man, bring option is for when pickpocketing master farmers, it is the amount of food to bring. The script does have a fair amount of antiban, though the chance for it to activate may be a bit low, which is a very easy fix. Pickpocketing intervals are random so occasionally it may pickpocket twice within a second(hope I understood what you meant, if I misunderstood it please let me know). The final 2 issues,GUI and paint issue, are easily fixed. Thanks for pointing out specifics normally I either get feedback of "this works great" or "this doesn't work" with no real description of whats good/bad, nice to have some constructive feedback. Does this work? need Desert treasure reqs for my baby pure Yes. 1
aekramer Posted December 24, 2014 Posted December 24, 2014 (edited) The tea stall in varrock is doing very well Here is a progress report: (keep in mind, I have a break manager added so the xp/hr looks lower than it actually is) Edited December 24, 2014 by aekramer
Snowywolfy123 Posted December 28, 2014 Posted December 28, 2014 I seem to have a problem eating food like mackeral with an id of 355 eating when i have 25 hp left and when i have 14 in my backpack the bot script does not seem to eat anything concluding to me being killed. Please look into this.
Calbtw Posted January 18, 2015 Posted January 18, 2015 It doesn't seem to eat for me whether I type the food name or use the item i.d from the debug?
Calbtw Posted January 18, 2015 Posted January 18, 2015 THE MASTER THIEVER DOESN'T WORK, CAN I GET ANY SORT OF REFUND?
Molly Posted January 19, 2015 Author Posted January 19, 2015 (edited) Looking into issue now. Edit: I am having no trouble at all with the bot, master farmer thiever is eating just fine. Make sure you are running it in Draynor and the gui is filled out correctly, I would be more than happy to do a teamviewer session with you to fix any issue you are having. Edited January 19, 2015 by Molly
sergate11 Posted January 24, 2015 Posted January 24, 2015 Hey I recently bought this bot and was wondering how long I should take breaks, having it running ect.. for a new level 3 account. I made a new prodigy account for this bot to see how long it can go before a ban.
Krewneck Posted January 27, 2015 Posted January 27, 2015 Hey the auto login in is not working properly can you fix asap please
Molly Posted January 29, 2015 Author Posted January 29, 2015 Hey I recently bought this bot and was wondering how long I should take breaks, having it running ect.. for a new level 3 account. I made a new prodigy account for this bot to see how long it can go before a ban. I would break every few hours, do other things as well to level the account. A level 3 thieving all day looks like a bot. Hey the auto login in is not working properly can you fix asap please Auto login is not script related, that function is handled by the client.
LeBron Posted February 6, 2015 Posted February 6, 2015 (edited) I've tried this script for about an hour @ master famers (thanks for the free trial, Molly!) It's absolutely brilliant, speed is perfect, doesn't misclick or anything. My only concerns are; - When banking, it walks to the EXACT same spot in bank everytime (just by the poll booth, about as far away as you can come from the bankers). - It says that it drops bad seeds, what do you consider bad seeds? It'd be nice with a list of the seeds that the bot is scripted to drop. Atm I didnt bring enough food for my inventory to get full since I wasn't sure if I'd need those that you consider bad or not. 21k xp/h at 40 thieving, could be faster but since I only bring a few food, the bot has to bank quite often, so I could easily increase this. Thanks, Molly! Edited February 6, 2015 by LeBron
Molly Posted February 7, 2015 Author Posted February 7, 2015 I've tried this script for about an hour @ master famers (thanks for the free trial, Molly!) It's absolutely brilliant, speed is perfect, doesn't misclick or anything. My only concerns are; - When banking, it walks to the EXACT same spot in bank everytime (just by the poll booth, about as far away as you can come from the bankers). - It says that it drops bad seeds, what do you consider bad seeds? It'd be nice with a list of the seeds that the bot is scripted to drop. Atm I didnt bring enough food for my inventory to get full since I wasn't sure if I'd need those that you consider bad or not. 21k xp/h at 40 thieving, could be faster but since I only bring a few food, the bot has to bank quite often, so I could easily increase this. Thanks, Molly! Reworked pathing a bit, it should now properly be choosing a random tile in the bank to walk to. The list of seeds that the bot keeps is as follows(sorry for the messiness I am copy/pasting from my code): "ranarr+seed", "toadflax+seed", "irit+seed", "avantoe+seed", "kwuarm+seed", "snapdragon+seed", "cadantine+seed", "lantadyme+seed", "dwarf+weed+seed", "torstol+seed", "limpwurt+seed", "whiteberry+seed", "sweetcorn+seed", "strawberry+seed", "watermelon+seed" I can add a user configured loot option if you desire to keep other seeds so that you as the user can decide which seeds you would like kept.
LeBron Posted February 7, 2015 Posted February 7, 2015 Reworked pathing a bit, it should now properly be choosing a random tile in the bank to walk to. The list of seeds that the bot keeps is as follows(sorry for the messiness I am copy/pasting from my code): "ranarr+seed", "toadflax+seed", "irit+seed", "avantoe+seed", "kwuarm+seed", "snapdragon+seed", "cadantine+seed", "lantadyme+seed", "dwarf+weed+seed", "torstol+seed", "limpwurt+seed", "whiteberry+seed", "sweetcorn+seed", "strawberry+seed", "watermelon+seed" I can add a user configured loot option if you desire to keep other seeds so that you as the user can decide which seeds you would like kept. That would be perfect. Limpwurt seeds are about 1k easy and very useful/easy to sell.