Xylate Posted June 27, 2014 Share Posted June 27, 2014 (edited) What is Century Wars? Century Wars is a RTS/MMO/Build. Examples of RTS/MMO/Builds oGame Roman Empire Galaxy at War: Online Rome: Empire Rising Development Team Toke(MGC) - Server side, engine, vbulletin integration Jaiden(Maurice Moss) - Front-end, browser Jadiction - Back-end, browser ? - Graphics, front end, browser We are working on the browser based version and the integrated vBulletin version before we decide to move to Android/iOS. Features of what to expect vBulletin Integrated MGC HQ Cross Compatible, one account, unlimited devices/platforms Age of Empire Style, random world, random era(Roman~Modern) Randomly generated new worlds every week, random speed multiplier & map size multiplier Random city placement Random placement of a random NPC or resource camp Resource Buildings Camp Barracks - Offensive Training Research - Skills, offensive, defense Lab - Item/Boost Creations Defensive Wall - Defense Training Alliances PvP Global chat(server to server) Alliance Chat Global Events Quests Alliance Events Feel free to suggest Every week when a new world is automaticly generated, you may arrive in a new era, completely different. With all games like this, yes, you can spend money to speed things up a bit, and buy rare items. We will be doing the same thing, using the currency name of Diamonds. Although you can buy them, we will make it very easy to obtain unlimited amounts of these, for free. If you feel like you can contribute in some form of way, having any of the following skills below, please, private message me and we can discuss what you can do. Any contributers will receive a moderator rank(Forums & In-Game), $100 in Diamonds(haven't decided the amounts) and X2 chests that contain rare items, the game is still 100% free, everything is obtainable Skills vBulletin API Knowledge Advanced PHP - Browser HTML/CSS - Browser & mobile versions Advanced Java - Android client back-end Facebook API Update Log 1 vBulletin database integration vBulletin account integration NPC table Created first two bea NPCS, Goblins & Soldiers Started to work on the mapping algorithm(50% for resource camp/NPC camp on X,Y) NPC Dumping Tool for dumping the database to a local file, less queries. Finished NPC camp mapping algorithms to decide on which NPCs to place in the camp Generate world with random map size, era and speed(1-10) New worlds generated once a month(1-3), two times a month (months 4-6), once every 2 weeks. Worlds are retired after 21 days of inactivity, rewards are given Edited July 1, 2014 by MGC 1 Link to comment Share on other sites More sharing options...
Tyler Posted June 27, 2014 Share Posted June 27, 2014 You're aloud to share this on this site? Link to comment Share on other sites More sharing options...
Xylate Posted June 27, 2014 Author Share Posted June 27, 2014 I'm not advertising now am I? I posted it in the correct forum, Development, Programming, Projects. Link to comment Share on other sites More sharing options...
Tyler Posted June 27, 2014 Share Posted June 27, 2014 I'm not advertising now am I? I posted it in the correct forum, Development, Programming, Projects. No no i was just saying/asking XD lol Link to comment Share on other sites More sharing options...
Failed4life Posted June 27, 2014 Share Posted June 27, 2014 Sounds like it could be fun, good luck on your project. Link to comment Share on other sites More sharing options...
Botre Posted June 27, 2014 Share Posted June 27, 2014 Sadly enough the genre doesn't really suit me Gl with this, you seem to be a bit too focused on micro transactions already though.. Looking forward to hear more about this! Link to comment Share on other sites More sharing options...
Botre Posted June 27, 2014 Share Posted June 27, 2014 Edit: I could provide music though! PM me your skype if interested ^^ Link to comment Share on other sites More sharing options...
Xylate Posted June 27, 2014 Author Share Posted June 27, 2014 I was thinking of integrating internet radio into the game. Link to comment Share on other sites More sharing options...
Maurice Moss Posted June 28, 2014 Share Posted June 28, 2014 I'm really excited to be working on this, I've always really wanted to do my own RTS game, since back in the command and conquer days, just another dream of mine being realized :P. anyways, this should be a really fun game once it's done, because it's a game, by gamers. RTS is absolutely my favorite type of game & i hope to bring my own unique perspective into the design. I'm really hoping this goes well. Should be a whole lotta fun to make, and even more fun to play Link to comment Share on other sites More sharing options...
Xylate Posted July 1, 2014 Author Share Posted July 1, 2014 Updated. Link to comment Share on other sites More sharing options...
Maurice Moss Posted July 1, 2014 Share Posted July 1, 2014 C0D3 F4$73r p10X Link to comment Share on other sites More sharing options...
Aloha Posted July 1, 2014 Share Posted July 1, 2014 Goodluck yo. Link to comment Share on other sites More sharing options...
Apaec Posted July 2, 2014 Share Posted July 2, 2014 Oh nice this looks beast Link to comment Share on other sites More sharing options...
Maurice Moss Posted July 4, 2014 Share Posted July 4, 2014 Oh nice this looks beast Thanks for your support! We're all working really hard on this project. Hopefully we'll have a beta ready in a few months. Link to comment Share on other sites More sharing options...
Xylate Posted July 17, 2014 Author Share Posted July 17, 2014 I've returned from the moving, time to get back to releasing a beta. Link to comment Share on other sites More sharing options...