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Banned on log in on Osbot 2

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was using dream chopper from local scripts and got caught in a random a bit upset but i got 2 days so i was let off easy

Most likely a delayed ban

 

^

 

Yeah. Happens to the best of us :(

It's a delayed ban would have happened regardless of client.

It's okay all of mine are getting banned as well.....

Edited by robyohouse

It's cute when you see people saying 'delayed bans' etc, when sure it might be that - but have you ever thought it's still to do with the state of randoms? OSBot 2 is unstable ATM in regards with randoms, but that's to be expected - but a little bit of honesty would be nice ^^

It's cute when you see people saying 'delayed bans' etc, when sure it might be that - but have you ever thought it's still to do with the state of randoms? OSBot 2 is unstable ATM in regards with randoms, but that's to be expected - but a little bit of honesty would be nice ^^

Pretty sure Jagex don't even track randoms anymore considering it's easy for clients to solve them. If they do happen to get stuck it just makes their lives easier but in no way is their primary method for detecting macros.

Used a few of your bots before Swizz, but if it was easy for client's to solve them, then how come my bot is constantly dying/failing randoms? It helps a hell of a lot, I can't believe you don't believe failing randoms is one of the most effective ways to detect a botter - interesting to hear though.. 

Used a few of your bots before Swizz, but if it was easy for client's to solve them, then how come my bot is constantly dying/failing randoms? It helps a hell of a lot, I can't believe you don't believe failing randoms is one of the most effective ways to detect a botter - interesting to hear though.. 

 

@Swizzbeat is correct, although this is an effective method when they are stuck in them it by no means is their primary detection method.

 

The only reason you are failing/getting stuck in randoms is due to the fact that the OSBot 2 client has not got all of the solvers yet, you can view a list of working Random events in the thread here.

 

Hopefully we will see ALL randoms working once the final release is here ^_^

Used a few of your bots before Swizz, but if it was easy for client's to solve them, then how come my bot is constantly dying/failing randoms? It helps a hell of a lot, I can't believe you don't believe failing randoms is one of the most effective ways to detect a botter - interesting to hear though.. 

Why do you think randoms don't exist in RS3 anymore?

If I were to get banned today it would be for something that I bottled in the past. Unlucky bro

  • 2 weeks later...

so in conclusion the script is fine and safe?

 

Yes, but be aware that there is always a chance that you will get banned using any script. That's how botting works.

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