Raflesia Posted October 24, 2013 Share Posted October 24, 2013 ScapeWalk @Trammelanto and I have decided today to develop a partly AIO walker, ScapeWalk! We have just finished the base of the script, and are currently gathering a lot of coordinates. The script works very simple, you choose a starting point out of a list of many locations, and a destination, then just hit start and relax! It may not be AIO, but we will add a lot of locations, you should be able to find your desired location in the list! We will add a blog and a full location list later, the GUI is also very basic at the moment, we will add more features to it later. Do you have a location that you'd like to see added? Please post it here, and we will look at it! Release date: unknown 7 Link to comment Share on other sites More sharing options...
Wizard Posted October 24, 2013 Share Posted October 24, 2013 Nice to see you code Sir, good luck and this is going to be a really helpful script to use 1 Link to comment Share on other sites More sharing options...
Ash Posted October 24, 2013 Share Posted October 24, 2013 Nice! Link to comment Share on other sites More sharing options...
ScorpioZ Posted October 24, 2013 Share Posted October 24, 2013 (edited) Sweeet Could you make it so the GUI stays up after you hit start in case you need to go somewhere else quickly? Edited October 24, 2013 by ScorpioZ 2 Link to comment Share on other sites More sharing options...
Superman Posted October 24, 2013 Share Posted October 24, 2013 Sweet! I had this idea a long ass time ago and I'm happy to see its being made! Link to comment Share on other sites More sharing options...
NoobyOllie Posted October 24, 2013 Share Posted October 24, 2013 Barb outpost to gnome village Link to comment Share on other sites More sharing options...
Gildarts Posted October 24, 2013 Share Posted October 24, 2013 This is awesome! Can't wait to see it released! Link to comment Share on other sites More sharing options...
Trammelanto Posted October 24, 2013 Share Posted October 24, 2013 Thank you nooby They are on my list : ) Link to comment Share on other sites More sharing options...
Raflesia Posted October 24, 2013 Author Share Posted October 24, 2013 Sweeet Could you make it so the GUI stays up after you hit start in case you need to go somewhere else quickly? Barb outpost to gnome village Noted. Link to comment Share on other sites More sharing options...
ScorpioZ Posted October 24, 2013 Share Posted October 24, 2013 Camelot -> Ardougne Link to comment Share on other sites More sharing options...
Superman Posted October 24, 2013 Share Posted October 24, 2013 I'd be happy to test it for you :P Lumby to Varrock Lumby to Edgeville Somewhere to Camelot. (Over the mountain by Taverly). These would be helpful^ This could be implemented into a bunch of scripts that require death walks. Link to comment Share on other sites More sharing options...
Trammelanto Posted October 24, 2013 Share Posted October 24, 2013 (edited) I'd be happy to test it for you Lumby to Varrock Lumby to Edgeville Somewhere to Camelot. (Over the mountain by Taverly). These would be helpful^ This could be implemented into a bunch of scripts that require death walks. Camelot -> Ardougne will defenitely be added Edited October 24, 2013 by Trammelanto Link to comment Share on other sites More sharing options...
Amber Heard Posted October 24, 2013 Share Posted October 24, 2013 love you,full homo! 1 Link to comment Share on other sites More sharing options...
Swizzbeat Posted October 24, 2013 Share Posted October 24, 2013 Looks good! Add in Lumbridge to all the main cities for when people die. Link to comment Share on other sites More sharing options...
Th3 Posted October 24, 2013 Share Posted October 24, 2013 Use web walking instead, Will make things easier for you as you won't need to make so many paths. Take a look at my aio walker for an example of it. Link to comment Share on other sites More sharing options...