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DNScriptCreator

Featured Replies

 

 

Well we have a very large user base to begin with, which includes 100+ pre made scripts.

We have more actions, more conditions, and now we're working on a streamlined interface (we're still working on it, but will be much faster than before).

 

2InGqfO.png

Sure yours may be way ahead. But your SSF is 25 dollars. If there are two, (I think 's will be free), do you really think people are going to spend 25 dollars on a script when there is a free one? You got some competition @Dashboard, can't wait to see how this turns out.

 

 

This is actually the fourth script factory haha

 

:o

 

How come I haven't seen the other 2?

Looks great so far, can't wait to see how it performs\how user friendly it is. Keep up the good work :)

  • Author

Looks great so far, can't wait to see how it performs\how user friendly it is. Keep up the good work :)

Thanks :), Sadly its not to user-friendly in it current state as everything is added to combo boxes, I am planning on creating reworking some parts of the GUI to make it even easier to set up

 

 

 

Well we have a very large user base to begin with, which includes 100+ pre made scripts.

We have more actions, more conditions, and now we're working on a streamlined interface (we're still working on it, but will be much faster than before).

 

2InGqfO.png

Sure yours may be way ahead. But your SSF is 25 dollars. If there are two, (I think 's will be free), do you really think people are going to spend 25 dollars on a script when there is a free one? You got some competition @Dashboard, can't wait to see how this turns out.

 

 

This is actually the fourth script factory haha

 

ohmy.png

 

How come I haven't seen the other 2?

 

 

QBots has one that is free beta trial right now, and GG is making one

Will there be a way to play a .wav or some other audio file or force a pop up box that creates a sound in windows to alert if a player is on screen or if x amount of players on screen? I still haven't figured out why scripts don't have this feature by default.. Would save a lot of people from reports/bans.

Way to go...wasted all my time. -.- Good job though still.

 

@Others, I don't know if I wish to continue the script, there's only one obstacle I'm currently stuck at, other than that, the script is complete, (excluding action editing and loading/saving)

 

What's the issue?

I would like to see some sql style code implemented into this or xml formatting. This would be a good feature to implement, the user would  write a line of code for each method like this:

Method 1 -> IF PlayerHP >= 30 THEN kill nearest npc(id/name) WHILE run(AntibanMethod)

Each method will have a certain condition, a set action and a possible "while" action to do when the main action is being executed. This would require basically a small compiler that would analyse the statement and transform it to java.

 

Saying that would be pushing it a bit though, so it is possible to create a very generic class and fill in parameters of the condition, main action and have it done like that. 

Edited by Delta

I would like to see some sql style code implemented into this or xml formatting. This would be a good feature to implement, the user would  write a line of code for each method like this:

Method 1 -> IF PlayerHP >= 30 THEN kill nearest npc(id/name) WHILE run(AntibanMethod)

Each method will have a certain condition, a set action and a possible "while" action to do when the main action is being executed. This would require basically a small compiler that would analyse the statement and transform it to java.

 

Saying that would be pushing it a bit though, so it is possible to create a very generic class and fill in parameters of the condition, main action and have it done like that. 

 

Just one thing, don't use while loops, use conditionalsleep.

 

I would like to see some sql style code implemented into this or xml formatting. This would be a good feature to implement, the user would  write a line of code for each method like this:

Method 1 -> IF PlayerHP >= 30 THEN kill nearest npc(id/name) WHILE run(AntibanMethod)

Each method will have a certain condition, a set action and a possible "while" action to do when the main action is being executed. This would require basically a small compiler that would analyse the statement and transform it to java.

 

Saying that would be pushing it a bit though, so it is possible to create a very generic class and fill in parameters of the condition, main action and have it done like that. 

 

Just one thing, don't use while loops, use conditionalsleep.

 

 

Haha. No the "while" command is not there as a loop, its a keyword as in, run this while the main action is executed.

 

Obviously it would need refining and there are probably better words to use but i gave this as an example

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