Delivery Posted November 2, 2023 Share Posted November 2, 2023 (edited) I see in Explv's AIO there is something that highlights Tree's that you are chopping, is there something similar to mark tiles in a similar way to runelite? EXPLV's Woodcutting reference: if (targetTree != null) { graphics.setColor(Color.GREEN); getGraphics().drawEntity(targetTree, graphics); } This is colouring an Entity , however the tile is not an entity... Edited November 2, 2023 by xcx Quote Link to comment Share on other sites More sharing options...
Muffins Posted November 2, 2023 Share Posted November 2, 2023 I think it's something along the lines of Position position = new Position(0,0,0); graphics.draw(position.getPolygon(bot)); 1 Quote Link to comment Share on other sites More sharing options...
Eagle Scripts Posted November 2, 2023 Share Posted November 2, 2023 private void drawTile(final Graphics2D g, final Position p) { final Polygon poly = p.getPolygon(getBot()); g.drawPolygon(poly.xpoints, poly.ypoints, poly.npoints); } 1 Quote Link to comment Share on other sites More sharing options...