Lloyd1871 Posted August 23, 2020 Share Posted August 23, 2020 (edited) Afk Script This is a fairly simple "afk" script that will keep your account logged in with very few interactions, drastically decreasing the chance of being banned. Open for requests to improve the script. Updates Version 1.1 Added a failsafe to open the inventory if not already open Added a cleaner clicking region within the inventory Added experience gained to the paint Progress Reports Post progress reports below Splashing Splashing is the act of training magic by casting combat spells against a NPC while having too low magic accuracy to be able to actually hit. Although no damage is dealt, each Magic combat spell will still give the player a constant base amount of experience. It is necessary to wear items adding up to at least -64 Magic attack. A typical example setup (40+ Range): Full bronze/iron/steel/black/mithril/adamant/rune (Platebody/Armour Set) Bronze/iron/steel/black/mithril/adamant/rune/dragon boots or snakeskin boots Any d'hide vambraces Any elemental staff to reduce runes needed and to enable autocast Players without 40+ Range for d'hide vambraces can achieve the desired Magic attack by swapping the elemental staff for a Cursed goblin staff (obtained from Diango in Draynor). This precludes the rune savings of an elemental staff, but achieves -68 Magic attack. Defence Pure A Defence Pure maintains a low Combat level and has high Defence. Most Defence pures train at monks or seagulls depending on whether they want to AFK or gain fast experience. When player-killing, other players have a large window of opportunity to escape from a Defence pure due to their weak attacks. Other players also find it difficult to kill Defence pures due to their ability to tank hits. Defence pures excel at staking but most players know not to stake them. Monks are the most afkable thing to train on. Players can expect to receive 1400-3000 defence exp/hr depending on gear setup. Download https://www.dropbox.com/s/5nmrvarizjh9ts5/Afk.jar?dl=0 Edited August 25, 2020 by Lloyd1871 1 Quote Link to comment Share on other sites More sharing options...
bamf skiller Posted August 23, 2020 Share Posted August 23, 2020 simple, but very useful Quote Link to comment Share on other sites More sharing options...
arbicrax172 Posted August 23, 2020 Share Posted August 23, 2020 Interesting script, something you could look into adding is if a level up dialogue pops up, the script could press space so your character can continue splashing for example. Quote Link to comment Share on other sites More sharing options...
Lloyd1871 Posted August 24, 2020 Author Share Posted August 24, 2020 8 hours ago, arbicrax172 said: Interesting script, something you could look into adding is if a level up dialogue pops up, the script could press space so your character can continue splashing for example. I'm not sure this is needed, if you are splashing for example and you achieve a level, auto retaliate will clear the level up dialogue. Quote Link to comment Share on other sites More sharing options...
arbicrax172 Posted August 24, 2020 Share Posted August 24, 2020 (edited) 31 minutes ago, Lloyd1871 said: I'm not sure this is needed, if you are splashing for example and you achieve a level, auto retaliate will clear the level up dialogue. That's true, but the use case for the above would be if you're splashing something that can't attack you back like the lesser demon in the wizard's tower or skeletons over the wilderness ditch, thus the script gets stuck since you'd then just be AFKing. Edited August 24, 2020 by arbicrax172 Quote Link to comment Share on other sites More sharing options...
Lloyd1871 Posted August 24, 2020 Author Share Posted August 24, 2020 (edited) 5 hours ago, arbicrax172 said: That's true, but the use case for the above would be if you're splashing something that can't attack you back like the lesser demon in the wizard's tower or skeletons over the wilderness ditch, thus the script gets stuck since you'd then just be AFKing. I never thought of these scenarios, I will look into adding this option to the script at a later date. Edited August 24, 2020 by Lloyd1871 Quote Link to comment Share on other sites More sharing options...
Lloyd1871 Posted August 24, 2020 Author Share Posted August 24, 2020 Updated. Quote Link to comment Share on other sites More sharing options...
MaxedTitans Posted October 20, 2020 Share Posted October 20, 2020 Does this work to get the 20 hours trade limit gone? As in, you turn on the script and it just áfks for 20 hours? Quote Link to comment Share on other sites More sharing options...
CSGOslave Posted October 20, 2020 Share Posted October 20, 2020 1 hour ago, MaxedTitans said: Does this work to get the 20 hours trade limit gone? As in, you turn on the script and it just áfks for 20 hours? I think thats the plan yes. Quote Link to comment Share on other sites More sharing options...
Hinglebobby Posted December 7, 2020 Share Posted December 7, 2020 (edited) is everything still kushy with this script? im looking for this exact deal for my def pures also what are you suppose to do with the jar file, add it to scripts in osbot? how do we know its not a trojan horsie with some keyloggers? Edited December 7, 2020 by Hinglebobby Quote Link to comment Share on other sites More sharing options...
Gunman Posted December 8, 2020 Share Posted December 8, 2020 15 hours ago, Hinglebobby said: also what are you suppose to do with the jar file, add it to scripts in osbot? how do we know its not a trojan horsie with some keyloggers? Yes. If it's not encrypted you probably can easily reverse the jar and read the code to check for anything Malicious. Other wise you don't, why there's a warning. Quote Link to comment Share on other sites More sharing options...