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Stealth Passive Goldfarmer


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On 3/15/2021 at 8:07 PM, manhattanproject said:

script doesnt know what to do with  birdhouses that dont  have seeds in them and exits after trying for ages to dismantle/check it.

Also it seems that sometimes it doesnt fill the birdhouses with seeds^^ i dont know the reason for that.

The "most profitable" option does not always work. The script favors cabbage over potatoes for example on the other hand it does a nice job with  herbs and flowers. Also the "cheapest seed" option doesnt work it trys to buy wildblood seeds instead of barley seeds. I dont know how you get these prices but the oldschool.runescape.wiki has a really nice near real-time prices api at prices.runescape.wiki 

i dont even know what happened here:

 

increasing price 115 times??

 

so apperantly there is a ferral vampire at the port phasmatys spot ... why cant the script recover drom a death?

 

 half bought buy order and the script cant interact with it anymore.

Let me know if you notice it dying again to that vampire - the new code should provide instant response when it's around; recovering from death is still not a good idea, if the code fails and dies, it will likely die again and lose the items, but preventing the death in the first place should be theoretically possible

On 3/16/2021 at 4:09 PM, Kubaslushh said:

can you add this teleport option for hosidius? https://oldschool.runescape.wiki/w/Hosidius_teleport

That's not tradeable, are you sure it's going to be useful? I'm not familiar with iron men, but if that's something useful for those then I can add it

On 3/16/2021 at 10:52 PM, skillerkidos1 said:

if using bottomless bucket and it runs out of compost in the middle of a run the script stops even though there is more in bank/restocking is on. Also these are my settings/farm level. The account is still using potato seeds and marigold seeds even though its set to highest level. Using mirror mode.

327b1cd457bc12ab7beb1faf6eee1597.png

After checking the code I remembered the script was supposed to use all seeds it had of the current type before moving on to the next; this was added early on to prevent quickly changing back and forth between seeds when on most profitable setting but also to minimize restocking when you may get level up too fast early on and have to restock every few trips

On 3/18/2021 at 6:16 PM, c3d3r said:

Hi, could I have a trial?

Authed :doge: 

20 hours ago, GitKenser said:

Hi, can i have a trail plz?

Authed :doge: 

13 hours ago, ketiwa said:

$24.99 a month or for lifetime?

 

Lifetime

37 minutes ago, freemagexp said:

Anyone else notice how when leaving the valley with the two birdhouses in it the script always misclicks quickly running in the opposite direction before clicking the mushroom tree creating a bot like pattern? 

I'm using mirror mode if that matters.

What's reaction time is set for the mirror client?

 

 

New version is live

  • a few more teleports were added: Woodcutting Guild, Fishing Guild, Watson Teleport
  • the script will no longer sell cheap crops (<100 gp GE price) as a temporary solution until a volume based algorithm is implemented
  • a sale blacklist will prevent selling items after failing several times instead of wasting time decreasing price
  • the buy price is now limited to 10 increments after which the script will time out (while in transition to the new GE api which will provide more reliable outcomes)
  • new code for the Port Phasmatys Feral Vampyre handling

 

 

  • Heart 1
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17 hours ago, Token said:

Let me know if you notice it dying again to that vampire - the new code should provide instant response when it's around; recovering from death is still not a good idea, if the code fails and dies, it will likely die again and lose the items, but preventing the death in the first place should be theoretically possible

That's not tradeable, are you sure it's going to be useful? I'm not familiar with iron men, but if that's something useful for those then I can add it

After checking the code I remembered the script was supposed to use all seeds it had of the current type before moving on to the next; this was added early on to prevent quickly changing back and forth between seeds when on most profitable setting but also to minimize restocking when you may get level up too fast early on and have to restock every few trips

Authed :doge: 

Authed :doge: 

Lifetime

What's reaction time is set for the mirror client?

 

 

New version is live

  • a few more teleports were added: Woodcutting Guild, Fishing Guild, Watson Teleport
  • the script will no longer sell cheap crops (<100 gp GE price) as a temporary solution until a volume based algorithm is implemented
  • a sale blacklist will prevent selling items after failing several times instead of wasting time decreasing price
  • the buy price is now limited to 10 increments after which the script will time out (while in transition to the new GE api which will provide more reliable outcomes)
  • new code for the Port Phasmatys Feral Vampyre handling

 

 

ty man! You are right on the death handling, it was complety my fail. I have not noticed any deaths so far, but im in the process of training my accounts so idk.

The update looking good. 

I  always end with like 50-60 from every Teleporttab in the bank, thats way too many when i set the restocking option to 20-25 runs.

Edited by manhattanproject
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9 hours ago, manhattanproject said:

ty man! You are right on the death handling, it was complety my fail. I have not noticed any deaths so far, but im in the process of training my accounts so idk.

The update looking good. 

I  always end with like 50-60 from every Teleporttab in the bank, thats way too many when i set the restocking option to 20-25 runs.

How many teleport tabs/seeds does it buy when restocking?

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Yeah, restocking broken, just spams bank.

 

[INFO][Bot #2][03/20 12:14:08 PM]: current farming: 15 (315434.586182); birdhouses: 27 (63631.123833)
[INFO][Bot #2][03/20 12:14:08 PM]: total gross cost for next trips: 379065.710014
[INFO][Bot #2][03/20 12:14:08 PM]: requirement summary: 
    1 x Spade
    1 x Rake
    1 x Seed dibber
    1 x Staff of fire
    4 x Clockwork
    1 x Chisel
    1 x Hammer
[INFO][Bot #2][03/20 12:14:08 PM]: final requirements: 

[INFO][Bot #2][03/20 12:14:08 PM]: total cost: 48844.000000
[INFO][Bot #2][03/20 12:14:08 PM]: estimated cost upper bound (+20% market price): 58613
[INFO][Bot #2][03/20 12:14:08 PM]: buying item: 537 Strawberry seed
[INFO][Bot #2][03/20 12:14:08 PM]: closing blocking interface
[INFO][Bot #2][03/20 12:14:09 PM]: p=[x=3167, y=3491, z=0] m=true h=false
[INFO][Bot #2][03/20 12:14:09 PM]: restocking
[INFO][Bot #2][03/20 12:14:09 PM]: opening bank

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40 minutes ago, Mikasa said:

Yeah, restocking broken, just spams bank.

 

[INFO][Bot #2][03/20 12:14:08 PM]: current farming: 15 (315434.586182); birdhouses: 27 (63631.123833)
[INFO][Bot #2][03/20 12:14:08 PM]: total gross cost for next trips: 379065.710014
[INFO][Bot #2][03/20 12:14:08 PM]: requirement summary: 
    1 x Spade
    1 x Rake
    1 x Seed dibber
    1 x Staff of fire
    4 x Clockwork
    1 x Chisel
    1 x Hammer
[INFO][Bot #2][03/20 12:14:08 PM]: final requirements: 

[INFO][Bot #2][03/20 12:14:08 PM]: total cost: 48844.000000
[INFO][Bot #2][03/20 12:14:08 PM]: estimated cost upper bound (+20% market price): 58613
[INFO][Bot #2][03/20 12:14:08 PM]: buying item: 537 Strawberry seed
[INFO][Bot #2][03/20 12:14:08 PM]: closing blocking interface
[INFO][Bot #2][03/20 12:14:09 PM]: p=[x=3167, y=3491, z=0] m=true h=false
[INFO][Bot #2][03/20 12:14:09 PM]: restocking
[INFO][Bot #2][03/20 12:14:09 PM]: opening bank

ye thats the error.

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12 hours ago, manhattanproject said:

it depends i saw everything from 2-20.

Is it me or is the GE restocker broke? it sells all sellable items and the opens bank and closes it again over and over

12 hours ago, moerrts20 said:

yea it wont restock anymore for me :(

11 hours ago, notmynameorisit said:

Yeah, I'm having the same issue. I just manually re-stocked, and it works after that.

11 hours ago, Mikasa said:

Yeah, restocking broken, just spams bank.

 

[INFO][Bot #2][03/20 12:14:08 PM]: current farming: 15 (315434.586182); birdhouses: 27 (63631.123833)
[INFO][Bot #2][03/20 12:14:08 PM]: total gross cost for next trips: 379065.710014
[INFO][Bot #2][03/20 12:14:08 PM]: requirement summary: 
    1 x Spade
    1 x Rake
    1 x Seed dibber
    1 x Staff of fire
    4 x Clockwork
    1 x Chisel
    1 x Hammer
[INFO][Bot #2][03/20 12:14:08 PM]: final requirements: 

[INFO][Bot #2][03/20 12:14:08 PM]: total cost: 48844.000000
[INFO][Bot #2][03/20 12:14:08 PM]: estimated cost upper bound (+20% market price): 58613
[INFO][Bot #2][03/20 12:14:08 PM]: buying item: 537 Strawberry seed
[INFO][Bot #2][03/20 12:14:08 PM]: closing blocking interface
[INFO][Bot #2][03/20 12:14:09 PM]: p=[x=3167, y=3491, z=0] m=true h=false
[INFO][Bot #2][03/20 12:14:09 PM]: restocking
[INFO][Bot #2][03/20 12:14:09 PM]: opening bank

I think it should be fixed now

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21 hours ago, manhattanproject said:

it depends i saw everything from 2-20.

 

new findings were made, i re-enabled the restocker and the script bought 21 tabs,three pendants and rings of dueling( i had it set to buy for 21 runs), even though i had like 40 of each in bank. So it doesnt quite get the bank caching right in some way or ignoring it.

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