freemagexp Posted March 19, 2021 Share Posted March 19, 2021 (edited) Anyone else notice how when leaving the valley with the two birdhouses in it the script always misclicks quickly running in the opposite direction before clicking the mushroom tree creating a bot like pattern? I'm using mirror mode if that matters. Edited March 19, 2021 by freemagexp Quote Link to comment Share on other sites More sharing options...
Token Posted March 19, 2021 Author Share Posted March 19, 2021 On 3/15/2021 at 8:07 PM, manhattanproject said: script doesnt know what to do with birdhouses that dont have seeds in them and exits after trying for ages to dismantle/check it. Also it seems that sometimes it doesnt fill the birdhouses with seeds^^ i dont know the reason for that. The "most profitable" option does not always work. The script favors cabbage over potatoes for example on the other hand it does a nice job with herbs and flowers. Also the "cheapest seed" option doesnt work it trys to buy wildblood seeds instead of barley seeds. I dont know how you get these prices but the oldschool.runescape.wiki has a really nice near real-time prices api at prices.runescape.wiki i dont even know what happened here: increasing price 115 times?? so apperantly there is a ferral vampire at the port phasmatys spot ... why cant the script recover drom a death? half bought buy order and the script cant interact with it anymore. Let me know if you notice it dying again to that vampire - the new code should provide instant response when it's around; recovering from death is still not a good idea, if the code fails and dies, it will likely die again and lose the items, but preventing the death in the first place should be theoretically possible On 3/16/2021 at 4:09 PM, Kubaslushh said: can you add this teleport option for hosidius? https://oldschool.runescape.wiki/w/Hosidius_teleport That's not tradeable, are you sure it's going to be useful? I'm not familiar with iron men, but if that's something useful for those then I can add it On 3/16/2021 at 10:52 PM, skillerkidos1 said: if using bottomless bucket and it runs out of compost in the middle of a run the script stops even though there is more in bank/restocking is on. Also these are my settings/farm level. The account is still using potato seeds and marigold seeds even though its set to highest level. Using mirror mode. After checking the code I remembered the script was supposed to use all seeds it had of the current type before moving on to the next; this was added early on to prevent quickly changing back and forth between seeds when on most profitable setting but also to minimize restocking when you may get level up too fast early on and have to restock every few trips On 3/18/2021 at 6:16 PM, c3d3r said: Hi, could I have a trial? Authed 20 hours ago, GitKenser said: Hi, can i have a trail plz? Authed 13 hours ago, ketiwa said: $24.99 a month or for lifetime? Lifetime 37 minutes ago, freemagexp said: Anyone else notice how when leaving the valley with the two birdhouses in it the script always misclicks quickly running in the opposite direction before clicking the mushroom tree creating a bot like pattern? I'm using mirror mode if that matters. What's reaction time is set for the mirror client? New version is live a few more teleports were added: Woodcutting Guild, Fishing Guild, Watson Teleport the script will no longer sell cheap crops (<100 gp GE price) as a temporary solution until a volume based algorithm is implemented a sale blacklist will prevent selling items after failing several times instead of wasting time decreasing price the buy price is now limited to 10 increments after which the script will time out (while in transition to the new GE api which will provide more reliable outcomes) new code for the Port Phasmatys Feral Vampyre handling 1 Quote Link to comment Share on other sites More sharing options...
manhattanproject Posted March 20, 2021 Share Posted March 20, 2021 (edited) 17 hours ago, Token said: Let me know if you notice it dying again to that vampire - the new code should provide instant response when it's around; recovering from death is still not a good idea, if the code fails and dies, it will likely die again and lose the items, but preventing the death in the first place should be theoretically possible That's not tradeable, are you sure it's going to be useful? I'm not familiar with iron men, but if that's something useful for those then I can add it After checking the code I remembered the script was supposed to use all seeds it had of the current type before moving on to the next; this was added early on to prevent quickly changing back and forth between seeds when on most profitable setting but also to minimize restocking when you may get level up too fast early on and have to restock every few trips Authed Authed Lifetime What's reaction time is set for the mirror client? New version is live a few more teleports were added: Woodcutting Guild, Fishing Guild, Watson Teleport the script will no longer sell cheap crops (<100 gp GE price) as a temporary solution until a volume based algorithm is implemented a sale blacklist will prevent selling items after failing several times instead of wasting time decreasing price the buy price is now limited to 10 increments after which the script will time out (while in transition to the new GE api which will provide more reliable outcomes) new code for the Port Phasmatys Feral Vampyre handling ty man! You are right on the death handling, it was complety my fail. I have not noticed any deaths so far, but im in the process of training my accounts so idk. The update looking good. I always end with like 50-60 from every Teleporttab in the bank, thats way too many when i set the restocking option to 20-25 runs. Edited March 20, 2021 by manhattanproject Quote Link to comment Share on other sites More sharing options...
Token Posted March 20, 2021 Author Share Posted March 20, 2021 9 hours ago, manhattanproject said: ty man! You are right on the death handling, it was complety my fail. I have not noticed any deaths so far, but im in the process of training my accounts so idk. The update looking good. I always end with like 50-60 from every Teleporttab in the bank, thats way too many when i set the restocking option to 20-25 runs. How many teleport tabs/seeds does it buy when restocking? Quote Link to comment Share on other sites More sharing options...
manhattanproject Posted March 20, 2021 Share Posted March 20, 2021 1 hour ago, Token said: How many teleport tabs/seeds does it buy when restocking? it depends i saw everything from 2-20. Is it me or is the GE restocker broke? it sells all sellable items and the opens bank and closes it again over and over Quote Link to comment Share on other sites More sharing options...
moerrts20 Posted March 20, 2021 Share Posted March 20, 2021 yea it wont restock anymore for me Quote Link to comment Share on other sites More sharing options...
communist1234 Posted March 20, 2021 Share Posted March 20, 2021 Yeah, I'm having the same issue. I just manually re-stocked, and it works after that. Quote Link to comment Share on other sites More sharing options...
Mikasa Posted March 20, 2021 Share Posted March 20, 2021 Yeah, restocking broken, just spams bank. [INFO][Bot #2][03/20 12:14:08 PM]: current farming: 15 (315434.586182); birdhouses: 27 (63631.123833) [INFO][Bot #2][03/20 12:14:08 PM]: total gross cost for next trips: 379065.710014 [INFO][Bot #2][03/20 12:14:08 PM]: requirement summary: 1 x Spade 1 x Rake 1 x Seed dibber 1 x Staff of fire 4 x Clockwork 1 x Chisel 1 x Hammer [INFO][Bot #2][03/20 12:14:08 PM]: final requirements: [INFO][Bot #2][03/20 12:14:08 PM]: total cost: 48844.000000 [INFO][Bot #2][03/20 12:14:08 PM]: estimated cost upper bound (+20% market price): 58613 [INFO][Bot #2][03/20 12:14:08 PM]: buying item: 537 Strawberry seed [INFO][Bot #2][03/20 12:14:08 PM]: closing blocking interface [INFO][Bot #2][03/20 12:14:09 PM]: p=[x=3167, y=3491, z=0] m=true h=false [INFO][Bot #2][03/20 12:14:09 PM]: restocking [INFO][Bot #2][03/20 12:14:09 PM]: opening bank Quote Link to comment Share on other sites More sharing options...
manhattanproject Posted March 20, 2021 Share Posted March 20, 2021 40 minutes ago, Mikasa said: Yeah, restocking broken, just spams bank. [INFO][Bot #2][03/20 12:14:08 PM]: current farming: 15 (315434.586182); birdhouses: 27 (63631.123833) [INFO][Bot #2][03/20 12:14:08 PM]: total gross cost for next trips: 379065.710014 [INFO][Bot #2][03/20 12:14:08 PM]: requirement summary: 1 x Spade 1 x Rake 1 x Seed dibber 1 x Staff of fire 4 x Clockwork 1 x Chisel 1 x Hammer [INFO][Bot #2][03/20 12:14:08 PM]: final requirements: [INFO][Bot #2][03/20 12:14:08 PM]: total cost: 48844.000000 [INFO][Bot #2][03/20 12:14:08 PM]: estimated cost upper bound (+20% market price): 58613 [INFO][Bot #2][03/20 12:14:08 PM]: buying item: 537 Strawberry seed [INFO][Bot #2][03/20 12:14:08 PM]: closing blocking interface [INFO][Bot #2][03/20 12:14:09 PM]: p=[x=3167, y=3491, z=0] m=true h=false [INFO][Bot #2][03/20 12:14:09 PM]: restocking [INFO][Bot #2][03/20 12:14:09 PM]: opening bank ye thats the error. Quote Link to comment Share on other sites More sharing options...
Token Posted March 21, 2021 Author Share Posted March 21, 2021 12 hours ago, manhattanproject said: it depends i saw everything from 2-20. Is it me or is the GE restocker broke? it sells all sellable items and the opens bank and closes it again over and over 12 hours ago, moerrts20 said: yea it wont restock anymore for me 11 hours ago, notmynameorisit said: Yeah, I'm having the same issue. I just manually re-stocked, and it works after that. 11 hours ago, Mikasa said: Yeah, restocking broken, just spams bank. [INFO][Bot #2][03/20 12:14:08 PM]: current farming: 15 (315434.586182); birdhouses: 27 (63631.123833) [INFO][Bot #2][03/20 12:14:08 PM]: total gross cost for next trips: 379065.710014 [INFO][Bot #2][03/20 12:14:08 PM]: requirement summary: 1 x Spade 1 x Rake 1 x Seed dibber 1 x Staff of fire 4 x Clockwork 1 x Chisel 1 x Hammer [INFO][Bot #2][03/20 12:14:08 PM]: final requirements: [INFO][Bot #2][03/20 12:14:08 PM]: total cost: 48844.000000 [INFO][Bot #2][03/20 12:14:08 PM]: estimated cost upper bound (+20% market price): 58613 [INFO][Bot #2][03/20 12:14:08 PM]: buying item: 537 Strawberry seed [INFO][Bot #2][03/20 12:14:08 PM]: closing blocking interface [INFO][Bot #2][03/20 12:14:09 PM]: p=[x=3167, y=3491, z=0] m=true h=false [INFO][Bot #2][03/20 12:14:09 PM]: restocking [INFO][Bot #2][03/20 12:14:09 PM]: opening bank I think it should be fixed now Quote Link to comment Share on other sites More sharing options...
Mikasa Posted March 21, 2021 Share Posted March 21, 2021 1 hour ago, Token said: I think it should be fixed now bet, thanks potentials for supporting mounted digsite pendent? Quote Link to comment Share on other sites More sharing options...
Token Posted March 21, 2021 Author Share Posted March 21, 2021 4 minutes ago, Mikasa said: bet, thanks potentials for supporting mounted digsite pendent? Yes, I will be adding more teleport options Quote Link to comment Share on other sites More sharing options...
freemagexp Posted March 21, 2021 Share Posted March 21, 2021 @Token 50ms Quote Link to comment Share on other sites More sharing options...
Token Posted March 21, 2021 Author Share Posted March 21, 2021 25 minutes ago, freemagexp said: @Token 50ms Does that happen every single time? Quote Link to comment Share on other sites More sharing options...
manhattanproject Posted March 21, 2021 Share Posted March 21, 2021 21 hours ago, manhattanproject said: it depends i saw everything from 2-20. new findings were made, i re-enabled the restocker and the script bought 21 tabs,three pendants and rings of dueling( i had it set to buy for 21 runs), even though i had like 40 of each in bank. So it doesnt quite get the bank caching right in some way or ignoring it. Quote Link to comment Share on other sites More sharing options...