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Quest priest in peril


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14 minutes ago, IkiritokunI said:

Hey peeps, 

Trying to make priest in peril quest, but when you move down the ladder(at the temple dog) you get in an instance, that means coordinate always be different.

Any1 know how to let the bot know he is downstairs so he can kill the dog? 

Look for common entities that never change, e.g check for a nearby npc and a gate, or perhaps check the central objects (well, monuments, etc).

Another way would be to store Position changes, look for when the player’s position changes by many tiles instantly, compare using #distance

Edited by Czar
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