Jump to content

Problem gangplank crossing


toincow

Recommended Posts

On 1/30/2019 at 4:58 AM, toincow said:

Could you explain to me how you break webwalking while it's active?


if(getWalking().webWalk(KaramjaLobsterFishing)){
	...
}

This is generally how I do my walking. I tried to check for the area in the onloop but that only works when you start the script. Not while getwalking is active.

Try using a webwalking event and set a break condition to either see, or be close to a plank(or in the plank's area), then cross it and execute your walk event again.

something like

[

code setting up your webwalking event here**

]

while (!finalarea.contains(MyPlayer())){

** or maybe here

if (getObjects.closest("Plank")!=null && ImOnDaBoat* &&getObjects.closest("Plank").canReach() ){

// * so you don't get in a loop of crossing it endlessly or walk events ending early

if (getObjects.closest("Plank").interact()){

sleep till you're 'safe';

}

}

 

execute(walkToFinal);

return sleepytime;

}

A bit hacky, but it should work, or hopefully gives some ideas. Good luck! :)

Link to comment
Share on other sites

  • Developer
On 1/30/2019 at 12:11 AM, Juggles said:

It's been like this for a long time. There's a 20-30 second pause before crossing any gang plank for some unknown reason.

@Patrick could we see a fix for this in the next update? :)

Not sure if this was intentionally added or not 

This is not intentional no, I'm still looking into the webwalker to fix these things

Link to comment
Share on other sites

Um, well it won't let me edit my last post, I was trying to @Patrick and everything went to heck...
Anyway, sorry if this is already on your todo, but could you look into webwalker manually entering fairy ring codes when it doesn't need to?

In other words, could the webwalker prefer 'last destination' on fairy rings where applicable?

Link to comment
Share on other sites

  • Developer
6 hours ago, someguy69 said:

Um, well it won't let me edit my last post, I was trying to @Patrick and everything went to heck...
Anyway, sorry if this is already on your todo, but could you look into webwalker manually entering fairy ring codes when it doesn't need to?

In other words, could the webwalker prefer 'last destination' on fairy rings where applicable?

yes, I can add this later on

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...