Owner3 Posted April 22, 2013 Share Posted April 22, 2013 Low fps for me to 2 fps.... I got jdk 1.7.0_09 http://prntscr.com/11mrk4 http://prntscr.com/11mrlc try to download the lastest version When I try downloading V 1.3.1, it is still downloading v1.2.2 anyone please help? CTRL+R Link to comment
Koreupted Posted April 22, 2013 Share Posted April 22, 2013 try to download the lastest version CTRL+R Latest version of what Link to comment
trickyspazz Posted April 22, 2013 Share Posted April 22, 2013 My java is the latest, java 7, update 21 Link to comment
Chris95 Posted April 22, 2013 Share Posted April 22, 2013 Might be critical : During game-play on bot my fps is low 5-10, but during cut scenes like when your character walks from fire cape mini-game entrance to the middle of the arena fps increases to 25 till i have control again Link to comment
Peter Posted April 22, 2013 Share Posted April 22, 2013 9 Pages already, well done Zach, Maxi, Laz you've done so much already for OSBot thanks a lot! Link to comment
Owner3 Posted April 22, 2013 Share Posted April 22, 2013 still got the already log in bug Link to comment
nickb95x Posted April 22, 2013 Share Posted April 22, 2013 omg this is way slower than the last release of 1.2 .. :[ I have from 0-2 fps Link to comment
trickyspazz Posted April 22, 2013 Share Posted April 22, 2013 Im on 0 FPS still... but the script is still running haha. but its still so laggy. Link to comment
ProjectPact Posted April 22, 2013 Share Posted April 22, 2013 Bot keeps freezing now. Error with the randomscript thing or whatever; and there is an error with callbacks. Any idea when these might be fixed? Link to comment
ArturasK Posted April 22, 2013 Share Posted April 22, 2013 Lagging so hard plz fix that ... when i login me fps 1 .... when i play rs at swifkit me fps 100.. Link to comment
zweetkonijn Posted April 22, 2013 Share Posted April 22, 2013 (edited) I also got alot of problems with the bot now. Random login script doesn't work. 0-2 FPS and I got a good PC. i7-2630QM 2GHz with turbo up to 2.9GHz NVIDEIA GeForce GT 540 M up to 1760 MB TurboCache 8GB DDR3 Memory And also the latest java version, updated it yesterday. I'm suspicious that OnMessage is causing the low FPS, could that be? void onMessage(String message) { if (message == "You have been defeated!") { log("Detected death. Entering cave.") walk(new Position(2438, 5170, 0)) sleep(1000 + gRandom(500, 200)) state = State.ENTER } if (message == "Congratulations, you just advanced a Strength level.") { log("You have advanced a strength level! WHOOP WHOOP") lvlstr++ }} Because I've just advanced a strenght level and it doesn't count this up anymore. (It worked before the update) And when I die and get teleported out of the fight cave, my FPS reaches up to 15 But when the log says Detected death. Entering cave. it gets laggy again to 1-2 FPS. EDIT: I got it...! If I run the bot on my laptop, I get 1-2 FPS. And my graphics mode (of windows 7) is set to save energy. When I plug my laptop in to the energy cord, so it recharches my FPS stays at 25 - 40. So I guess it's something with the graphics? It works everytime, when I pull out the energy cord -> 2 FPS, when I put it back 3sec later -> 25-40 FPS. Hope this helps the admins! This is with the power cord connected. (Look at the graphics of my W7 bottom bar) http://gyazo.com/3ed797b2b2539a49f677606bfb72de47 And this is without the power cord. http://gyazo.com/f57df19d8bc715dfed80aca435a8396c Edited April 22, 2013 by zweetkonijn Link to comment
trickyspazz Posted April 22, 2013 Share Posted April 22, 2013 I think it has something to do with the low cpu system they added in maybe? Link to comment
Developer Maxi Posted April 22, 2013 Author Developer Share Posted April 22, 2013 I think we might have a lead here. Swing (the framework the GUI runs on) uses hardware acceleration if enabled on your computer. The client runs inside the GUI, thus probably needs the hardware acceleration to be set to true. In the case of your laptop, your settings on cord are probably that you enable hardware acceleration as where you don't without cord. I'm going to look further into this, it's most probably not our software. I think it has something to do with the low cpu system they added in maybe? And no, this was added ages ago and has never been used really. I have been reading, hardware acceleration problems can also be cause by using 32bit java on 64bit machines. Looking further into this. Link to comment