luminlumin Posted November 3, 2017 Share Posted November 3, 2017 (edited) Since I already have a Woodcutter I decided to base a Miner off of my Woodcutter so you and I have more skills to bot. This works the exact same way that the Woodcutter works. It requires that you have a bronze pickaxe, a mithril pickaxe, an adamant pickaxe, a rune pickaxe, and dragon pickaxe in your inventory or bank. Mines Copper until level 15* Mines Iron from 15 to 45* Mines Coal from 45 to 55* Mines Gold from 55 - 99* TODO: Add locations for higher levels. *(Switches location automatically) (Switches pickaxe based on mining level automatically) Source Code: https://github.com/grspiv/SimpleMiner Download: https://nofile.io/f/9AUgfzMZUnq/EvolvingMiner.jar Progress so far: Edited November 3, 2017 by luminlumin new download to reflect changes Quote Link to comment Share on other sites More sharing options...
HawkGuide Posted November 3, 2017 Share Posted November 3, 2017 Probably better to stick with iron for a bit longer, but nice release. Quote Link to comment Share on other sites More sharing options...
luminlumin Posted November 3, 2017 Author Share Posted November 3, 2017 1 minute ago, Hawk_Guide said: Probably better to stick with iron for a bit longer, but nice release. What levels do you suggest for each ore? I will change it. Quote Link to comment Share on other sites More sharing options...
HawkGuide Posted November 3, 2017 Share Posted November 3, 2017 3 minutes ago, luminlumin said: What levels do you suggest for each ore? I will change it. Honestly you should probably wait and get an opinion from others. Mining botting has gotten me banned so I haven't gotten high up lately to tell you for certain. Last acc I did I only got to 30 and was banned. If my memory serves iron is better until 40s since coal will be slow if you try to do it right away. Quote Link to comment Share on other sites More sharing options...
Jammer Posted November 3, 2017 Share Posted November 3, 2017 It depends on what you want. Xp wise you should stick with iron and never change to gold or coal. Quote Link to comment Share on other sites More sharing options...
luminlumin Posted November 3, 2017 Author Share Posted November 3, 2017 (edited) 2 minutes ago, Hawk_Guide said: Honestly you should probably wait and get an opinion from others. Mining botting has gotten me banned so I haven't gotten high up lately to tell you for certain. Last acc I did I only got to 30 and was banned. If my memory serves iron is better until 40s since coal will be slow if you try to do it right away. I will reflect the changes now, I'll do Copper until 15, Iron until 45, Coal until 55, and Gold 55+ until I add some more rocks. Does this sound fine? 1 minute ago, Jammer said: It depends on what you want. Xp wise you should stick with iron and never change to gold or coal. Yes I know that powermining is where the XP is at, but this is more of a personal script for myself that I'm making available and I personally don't want a powerminer, but if you like the script and want to change it around, feel free to use the source code. If I keep the script as is @Jammer what do you suggest my rocks should be based on level. Is what I said earlier good enough or should it be changed? Edited November 3, 2017 by luminlumin Quote Link to comment Share on other sites More sharing options...
Apaec Posted November 3, 2017 Share Posted November 3, 2017 Nice release! (: although... private GetArea bankArea = new GetArea(api) { @Override public Area getBankArea() { return super.getBankArea(); } }; Also, check out Enums!! Thanks for sharing (: ~Apa Quote Link to comment Share on other sites More sharing options...
HawkGuide Posted November 3, 2017 Share Posted November 3, 2017 (edited) EDIT: It's your script, you can do it however you want it. Like the last guy said it depends on what you want. If you want xp go with iron, if you just want variety and don't care about xp/h you can keep it the way you have it, if you want to make some gp you can have it bank gold or something. Edited November 3, 2017 by Hawk_Guide Quote Link to comment Share on other sites More sharing options...
luminlumin Posted November 3, 2017 Author Share Posted November 3, 2017 New download link to reflect the changes. Quote Link to comment Share on other sites More sharing options...
Butters Posted November 7, 2017 Share Posted November 7, 2017 Just curious. but after looking at your code (didn't run it), what happens if you start mining a rock and some other dude mines it first? Does the script continue to mine until it's animation timer ends (doesn't switch to a non mined ore)? Quote Link to comment Share on other sites More sharing options...
themisc Posted November 7, 2017 Share Posted November 7, 2017 When I run the .jar it says invalid or corrupt jar file Tried clearing java cache etc but no joy.. Quote Link to comment Share on other sites More sharing options...
Dab in a Lab Posted November 7, 2017 Share Posted November 7, 2017 The bot gets stuck walking backwards and forwards from lumbridge bank to the mining area near lumbridge swamp. Quote Link to comment Share on other sites More sharing options...
Seriously Posted November 7, 2017 Share Posted November 7, 2017 2 hours ago, themisc said: When I run the .jar it says invalid or corrupt jar file Tried clearing java cache etc but no joy.. Did you already learn how to use local scripts? Spoiler You open them from the script menu in the Osbot client Quote Link to comment Share on other sites More sharing options...
tutorialIslandNo Posted November 11, 2017 Share Posted November 11, 2017 any chance to make it work for f2p? currently walks to members area next to fally to mine at 50 mining and stand at the gate Quote Link to comment Share on other sites More sharing options...
iroll Posted December 13, 2017 Share Posted December 13, 2017 does this not work for F2p? Quote Link to comment Share on other sites More sharing options...