Daviyow Posted October 10, 2017 Share Posted October 10, 2017 Hey folks im noticing that the webwalker almost never uses the camera when it comes to walking/interacting gates/doors, i thought there was a boolean to use camera? do you guys think this increases banrate? thanks Quote Link to comment Share on other sites More sharing options...
Runnwith Posted October 10, 2017 Share Posted October 10, 2017 https://osbot.org/api/org/osbot/rs07/api/Camera.html#toEntity-org.osbot.rs07.api.model.Entity- Like actually moving the camera to a certain Entity? 1 Quote Link to comment Share on other sites More sharing options...
Chris Posted October 11, 2017 Share Posted October 11, 2017 ask the professionals in the Bottings & Bans Sub forum 1 1 Quote Link to comment Share on other sites More sharing options...
whipz Posted October 11, 2017 Share Posted October 11, 2017 Create a walkingevent and use isOperateCamera() 1 Quote Link to comment Share on other sites More sharing options...
Daviyow Posted October 11, 2017 Author Share Posted October 11, 2017 12 hours ago, Runnwith said: https://osbot.org/api/org/osbot/rs07/api/Camera.html#toEntity-org.osbot.rs07.api.model.Entity- Like actually moving the camera to a certain Entity? can this be executed while it is webwalking? Quote Link to comment Share on other sites More sharing options...
Runnwith Posted October 11, 2017 Share Posted October 11, 2017 2 hours ago, Daviyow said: can this be executed while it is webwalking? I'd ask some of the actual scripters. The way I use this is just to find the entity if it's not on screen. Sorry 1 Quote Link to comment Share on other sites More sharing options...
Daviyow Posted October 12, 2017 Author Share Posted October 12, 2017 On 11-10-2017 at 9:50 AM, whipz said: Create a walkingevent and use isOperateCamera() but walking event is not the same as the webwalker? isn't webwalker like the new way of pathing within osbot? Quote Link to comment Share on other sites More sharing options...
whipz Posted October 12, 2017 Share Posted October 12, 2017 21 minutes ago, Daviyow said: but walking event is not the same as the webwalker? isn't webwalker like the new way of pathing within osbot? You can create a walking event which uses webwalker Quote Link to comment Share on other sites More sharing options...
Daviyow Posted October 12, 2017 Author Share Posted October 12, 2017 4 hours ago, whipz said: You can create a walking event which uses webwalker thanks but ive searched for an hour now and i can't seem to find it.. i've come up with this but it doesnt have the method IsOperateCamera() WebWalkEvent webWalkEvent = new WebWalkEvent(new Position(x,y,z)); Quote Link to comment Share on other sites More sharing options...
Deathimminent Posted October 12, 2017 Share Posted October 12, 2017 On 10/10/2017 at 7:41 PM, Daviyow said: Hey folks im noticing that the webwalker almost never uses the camera when it comes to walking/interacting gates/doors, i thought there was a boolean to use camera? do you guys think this increases banrate? thanks Maybe starting a new thread right before the WalkingEvent would work? Like if NPC is near, rotate camera. Or rotate camera randomly or w/e. Then stop the thread after WalkingEvent completes. 1 Quote Link to comment Share on other sites More sharing options...