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Eagle Scripts

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  On 12/4/2017 at 8:22 PM, JaysTurmoil said:

With that being the case, what order do you recommend doing the patches in? Currently I am doing Falador -> Kourend -> Catherby -> Ardougne. With timing being a factor I would also suggest looking into house teleport tabs for Kourend instead of walking to help speed it up. Overall however I do really enjoy this script, it is a good addition to my collection.

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Glad to hear you like it :)

As for the order, I'd recommend doing Kourend as your last patch :)

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  On 12/4/2017 at 1:30 PM, Eagle Scripts said:

V0.91 Has Been Pushed - Supercompost problems have been solved + Flower support has been added.

Granted :)

For now those are not on the To-do list. They can get on there sometime :)

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considering how easy it is to add that, it's super weird it's not even on to-do list :doge:

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  On 12/4/2017 at 9:09 PM, guywithlsd said:

considering how easy it is to add that, it's super weird it's not even on to-do list :doge:

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Nowhere did I state it was hard, nor do I think you can know how easy/hard it is as you don't know how the project is structured :boge:

  On 12/4/2017 at 9:15 PM, Redfel said:

Any chance I could snag a trial?

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Of course buddy, granted :)

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  On 12/4/2017 at 10:32 PM, tyoui said:

How's the xp per hour and will you add trees later?

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Hard to tell as it's really relying on what plant you're doing.

Trees will maybe be supported after the OSRS Farming Update has been pushed.

  On 12/5/2017 at 2:05 AM, JaysTurmoil said:

Script is still not using supercompost when selected.

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Please confirm if the new version is live by trying to start the script without having any location added; does it tell you it can not start the script?

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  On 12/5/2017 at 5:57 AM, Eagle Scripts said:

Please confirm if the new version is live by trying to start the script without having any location added; does it tell you it can not start the script?

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My fault, Supercompost is working now. But found new issues! Firstly, when the script has to fill watering can at fally, it just stands at bank with Logger spamming WebWalkingEvent; Terminated! Exceeded attempt threshold. I have to manually fill it for the script to continue. Secondly I just saw the script attempt to use the charter ships at Catherby to get to Kourend which is not possible. No matter where I start it, the script now only goes to Catherby to attempt to get to Kourend and gets stuck while logger spamming the same thing.

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  On 12/5/2017 at 4:52 PM, JaysTurmoil said:

My fault, Supercompost is working now. But found new issues! Firstly, when the script has to fill watering can at fally, it just stands at bank with Logger spamming WebWalkingEvent; Terminated! Exceeded attempt threshold. I have to manually fill it for the script to continue. Secondly I just saw the script attempt to use the charter ships at Catherby to get to Kourend which is not possible. No matter where I start it, the script now only goes to Catherby to attempt to get to Kourend and gets stuck while logger spamming the same thing.

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Unfortunately this is a WebWalker related issue. Have you had to download new WebWalking files?

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  On 12/6/2017 at 9:34 PM, JaysTurmoil said:

What would cause the script to not log back in for a second run? Currently looking at -12 minutes to log back in. Has gone higher in previous attempts without ever logging back in.

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I'll look into it somewhere this weekend. In the end it should always login though. Let it run for another hour and you'll see it'll probably login.

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  On 12/7/2017 at 11:28 PM, JaysTurmoil said:

Just an update btw, -215 minutes with 0 attempts at logging in.

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Allright you can stop it. Something's wrong with the breakmanager. 

Please tell me if you have restarted the script at least once, without restarting the entire client? 

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