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Re executing a walk event

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Yo I'm trying to use a conditional webWalk event but whenever the condition is met and the webWalk is terminated the script will do what it's supposed to (eat in this case) but then never execute the event again.

walkToSpot.setBreakCondition(new Condition() {
  @Override
  public boolean evaluate() {
  	return getState() == State.EAT;
  }
});
log("Walking to spot");
execute(walkToSpot); //executing the event

That's my code. When it goes back to the walk state it just spams "Walking to spot" in the logger. What am I doing wrong?

1 hour ago, d0zza said:

Yo I'm trying to use a conditional webWalk event but whenever the condition is met and the webWalk is terminated the script will do what it's supposed to (eat in this case) but then never execute the event again.


walkToSpot.setBreakCondition(new Condition() {
  @Override
  public boolean evaluate() {
  	return getState() == State.EAT;
  }
});
log("Walking to spot");
execute(walkToSpot); //executing the event

That's my code. When it goes back to the walk state it just spams "Walking to spot" in the logger. What am I doing wrong?

Are you making a new event each time you want to walk?

If not, then you should.

Edited by Explv

  • Author
23 minutes ago, Explv said:

Are you making a new event each time you want to walk?

If not, then you should.

Fk i'm silly

2 hours ago, d0zza said:

Fk i'm silly

Once events are done they have a finished state, meaning they can't be re-executed. Prior to executing an event, it has a "ready" state. This is why you can't re-execute events.

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