April 22, 20178 yr Hi OSBot, It's been a while. I thought I'd share a project I've been working on for the last couple of months to help me understand the JVM better and work on my machine code knowledge. My aim was to create something like OSBuddy, but I'm realising that's a big undertaking. It's barebones at the moment, but I've got a working deobfuscator and mapper at least with some simple worldToCanvas methods: I'm still learning and there's a big road ahead but I thought I'd share where I'm at with some of the enthusiasts over here. PS: If anyone could point me in the direction of Widget#isVisible() that would be a huge bonus But I'll keep searching...
April 22, 20178 yr keep doing what your doing and we may be all using your client one day ; outside of the godly osbot of course!
April 22, 20178 yr Are you invoking a method from the client to do the w2s for you or are you using an external method?
April 22, 20178 yr Use that site that every1 uses to leech the hooks dont think i can say it but it has some useful stuff
April 23, 20178 yr Author 10 hours ago, OSRSPsycheDelic said: Are you invoking a method from the client to do the w2s for you or are you using an external method? I'm using an external method based off the Perspective class in the client. 9 hours ago, Saiyan said: Use that site that every1 uses to leech the hooks dont think i can say it but it has some useful stuff PM me the URL? So far I've done this with next to no help haha :'(
April 25, 20178 yr Author Just a little update, fixed the problem with Widget#isVisible()... Turns out there's a HashTable in WidgetNode that we didn't consider and this was causing some issues. I'm now stuck with widget positions not changing in re-sizeable mode, yay!
April 30, 20178 yr This is fucking dope.. I always wanted to do something like this, that's what I get for only coding in such a high level. Keep up the good work!
May 5, 20178 yr Author Another update for those interested: I've managed to create a number of polygons with the model vertices and triangles and draw them with worldToScreen. Works well for model bounds, but I'd say there's a less resource intensive way to getBounds.
May 6, 20178 yr I'm assuming you had some guidance from rshacking or some other sites? If not, I'm guessing you have a pretty good math background! Looks good though.
May 6, 20178 yr On 4/22/2017 at 11:53 PM, dragonite3000 said: keep doing what your doing and we may be all using your client one day ; outside of the godly osbot of course! lol..godly..im happy for you Edited May 6, 20178 yr by guywithlsd
May 30, 20178 yr good luck with this looks awesome for debuging ids for coding scripts, needs a recorder into txt folder for easy copy paste Edited May 30, 20178 yr by Bigpenis
Create an account or sign in to comment