roguehippo Posted September 14, 2016 Posted September 14, 2016 I am creating a fighting script that i hope to release soon and want to know what way to code my gui.
Fruity Posted September 14, 2016 Posted September 14, 2016 I am creating a fighting script that i hope to release soon and want to know what way to code my gui. Combo be better imo as the user could mis spell shit
roguehippo Posted September 14, 2016 Author Posted September 14, 2016 (edited) i was thinking that, should i just take requests on what items to put in them when the time comes but now that im implementing it, i see that for ammunition like arrows theres so many arrows and bolts, then multiply it by 3 because of poison and add more because of all the enchanted bolts it would just be easier for the player to enter whatever they are using Edited September 14, 2016 by roguehippo
Saiyan Posted September 14, 2016 Posted September 14, 2016 I am creating a fighting script that i hope to release soon and want to know what way to code my gui. Food, combo box Amount of food to withdraw etc or any ints textfield idk Percentage to eat at Slider
Valkyr Posted September 14, 2016 Posted September 14, 2016 Searchable combo box http://stackoverflow.com/questions/16418925/using-jcombobox-as-a-search
Saiyan Posted September 14, 2016 Posted September 14, 2016 Searchable combo box http://stackoverflow.com/questions/16418925/using-jcombobox-as-a-search JavaFX alpha fighter
Mr Pro Pop Posted September 19, 2016 Posted September 19, 2016 lol i would suggest you adding a dropdown list so it can view all the services even as sometimes players doesnt know what to type in the textbox field!
Prolax Posted September 19, 2016 Posted September 19, 2016 What about speech to text? That's a challenge.
XmQ Posted September 26, 2016 Posted September 26, 2016 Or keep it simple and just check the inventory what food is there to eat. Tada
Spiderman12345 Posted September 26, 2016 Posted September 26, 2016 Make it easy for us, make everything selectable on a drop down menu IMO