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Perfect Pest Control

Featured Replies

  • Author

New Update (v31)

- Script is now more activity-bar focused
- Repair mode will now only repair when activity gets lower
- Added multiple functions for the script to regain activity points in all options

update will automatically go live within 24 hours, good luck guys ^^ :D

 

EDIT:

Guys, should I make the script automatically leave the game if activity ever drops to 0?

Edited by Czar

Hey Czar, cool you made a script. But this shit is not working for most people like you see. Also when people are adding feedback to your account, don't delete it. It makes you look like a scammer.

I feel soo stupid i bought this piece of garbage!! I seriously hope other people WON'T BUY this script!

 

 

 

1 hour ago, habdi said:

Hey Czar, cool you made a script. But this shit is not working for most people like you see. Also when people are adding feedback to your account, don't delete it. It makes you look like a scammer.

I feel soo stupid i bought this piece of garbage!! I seriously hope other people WON'T BUY this script!

 

 

 

Hey man I know how you feel & I was a little bit harsh to Czar too. I also paid $10 for this but at least explain to Czar what gui settings you're using & what exactly doesn't work. That way he can fix it. 

Hello,

I am having issues with this script. Stops for long periods of time, doesn't open doors. 

On 1/9/2018 at 5:10 PM, Czar said:

New Update (v31)

- Script is now more activity-bar focused
- Repair mode will now only repair when activity gets lower
- Added multiple functions for the script to regain activity points in all options

update will automatically go live within 24 hours, good luck guys ^^ :D

 

EDIT:

Guys, should I make the script automatically leave the game if activity ever drops to 0?

Yeah that'd be nice otherwise time is wasted by staying in game with 0 activity bar.

8 hours ago, jayngering said:

Hello,

I am having issues with this script. Stops for long periods of time, doesn't open doors. 

You try enabling the 'mid-route door handler' option?

Yeah, it works sometimes but If someone closes door, it will just keep clicking on a torcher (example) even though I cant reach it.

 

 

  • Author

Hmm script works I don't know what you're talking about, it opens doors. It is very useful to tell me what part of the script doesn't work so I can improve it.

In the meantime, I just finished with a new update

New Update (v32)

- Door system changes
- Repair mode changes and improvements

 

update will automatically go live within 24 hours from now, gl guys ^^ :D 

  • Author

One more general improvement update, including a major update for repair mode:

New Update (v33)

- Fixed run settings, should never forget to run at all, even after deaths. Should also only run when an interface is not open, and is in movement
- Improved boat boarding, now using both tooltip support and a fail-safe using regular interact method
- Added emergency combat activity - if the script is falling below activity it will literally go after any npc to get activity up. (I did not enable this for repair mode, due to skillers)
- Script will now run to a tree as soon as possible (repair mode)
- You can now choose how many logs to chop before repairing, and how many repairs to complete before chopping more logs, in a cycle. So chop 3 logs -> go repair 3 times -> chop 3 logs -> repair 3 times.
- Lowered timer for chopping, if somebody steals your tree you will wait for a lower length of time
- Misc. fixes for walking, also added delta walker for all options now
- General overall script fixes, added a new inventory system, improved tile change system.

 

Note: I cannot promise that repair mode will get you activity points all the time. It completely depends how many people are chopping logs/repairing. If other RS players steal all your logs then there is no way to repair and you may risk lower activity points/no points for that specific game.

Update will automatically go live within 24 hours. The paint will say v33.0 when the update is actually live :D 

Edited by Czar

On 1/18/2018 at 8:34 AM, Czar said:

One more general improvement update, including a major update for repair mode:

New Update (v33)

- Fixed run settings, should never forget to run at all, even after deaths. Should also only run when an interface is not open, and is in movement
- Improved boat boarding, now using both tooltip support and a fail-safe using regular interact method
- Added emergency combat activity - if the script is falling below activity it will literally go after any npc to get activity up. (I did not enable this for repair mode, due to skillers)
- Script will now run to a tree as soon as possible (repair mode)
- You can now choose how many logs to chop before repairing, and how many repairs to complete before chopping more logs, in a cycle. So chop 3 logs -> go repair 3 times -> chop 3 logs -> repair 3 times.
- Lowered timer for chopping, if somebody steals your tree you will wait for a lower length of time
- Misc. fixes for walking, also added delta walker for all options now
- General overall script fixes, added a new inventory system, improved tile change system.

 

Note: I cannot promise that repair mode will get you activity points all the time. It completely depends how many people are chopping logs/repairing. If other RS players steal all your logs then there is no way to repair and you may risk lower activity points/no points for that specific game.

Update will automatically go live within 24 hours. The paint will say v33.0 when the update is actually live :D 

Nice to see updates finally being pushed out to this ~ I do wish it would leave at 0 activity, or at least a toggle to enable such. Huge waste of time.

My version says 31.5 & I know in v33.0 you've improved boat boarding but here's the logger up until my character did nothing after a game was finished.

[INFO][Bot #1][01/20 01:42:28 PM]: We are now out of a game.
[INFO][Bot #1][01/20 01:42:28 PM]: Attempted to setVoidKnightPosition but it was null
[INFO][Bot #1][01/20 01:42:28 PM]: "portal_e" changed to "0"
[INFO][Bot #1][01/20 01:42:28 PM]: "portal_w" changed to "0"
[INFO][Bot #1][01/20 01:42:28 PM]: "portal_sw" changed to "0"
[INFO][Bot #1][01/20 01:42:28 PM]: "portal_se" changed to "0"
[INFO][Bot #1][01/20 01:42:28 PM]: "portal_sequence" changed to "0"
[INFO][Bot #1][01/20 01:42:28 PM]: We are now out of a game.

 

I love the new activity bar focused feature as repairer. Even though I bank for my logs instead of wcing them, it's really a game changer because now I only use 6-10 logs instead of running through an entire inventory (pre v31) right off the bat & hope that my teammates will destroy the portals quick enough before the activity bar reaches 0.  Thanks for continuously updating the script Czar!

Version 33 is not even out? I've spoke to Alek.

Would it be possible to get a trial? Would like to run this on a few accounts, also bought your experiments script btw

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