DnA Posted March 22, 2017 Share Posted March 22, 2017 I'd like to test out ZMI. Any XP rates we can get aswell? :P 1 Quote Link to comment Share on other sites More sharing options...
DnA Posted March 23, 2017 Share Posted March 23, 2017 (edited) I got the trial of the script and ZMI doesn't have fix pouches method. Aswell it seems to be broken. GIF added. https://gyazo.com/c65e3f8b351b6db814e2833f918e3d45 Edited March 23, 2017 by Kakakott 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted March 23, 2017 Author Share Posted March 23, 2017 Will add a quick fail-safe for banking in ZMI, Update v73 coming up. Another follow-up update for v74 will also be added after that, for adding repair pouch support in ZMI Quote Link to comment Share on other sites More sharing options...
DnA Posted March 23, 2017 Share Posted March 23, 2017 3 hours ago, Czar said: Will add a quick fail-safe for banking in ZMI, Update v73 coming up. Another follow-up update for v74 will also be added after that, for adding repair pouch support in ZMI When will we be able to see it on the store? Would like to purchase it already 1 Quote Link to comment Share on other sites More sharing options...
DevilApes Posted March 24, 2017 Share Posted March 24, 2017 Damn, i would love to try 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted March 25, 2017 Author Share Posted March 25, 2017 (edited) Done activated trial As for Ourania altar (ZMI), the bug is not happening for me (the banking loop, going to bank and then attempting to go runecraft, repeat), how did you make it happen? Are the pouches not full, also which options in the setup interface? I will test with the same exact options, debug, then post the update. I will be adding a fail-safe so the script doesn't return to bank if the inventory is ready though, hopefully it won't happen anymore I am extending your trial, once the update goes live for another 48 hours Edited March 25, 2017 by Czar Quote Link to comment Share on other sites More sharing options...
DnA Posted March 25, 2017 Share Posted March 25, 2017 5 hours ago, Czar said: Done activated trial As for Ourania altar (ZMI), the bug is not happening for me (the banking loop, going to bank and then attempting to go runecraft, repeat), how did you make it happen? Are the pouches not full, also which options in the setup interface? I will test with the same exact options, debug, then post the update. I will be adding a fail-safe so the script doesn't return to bank if the inventory is ready though, hopefully it won't happen anymore I am extending your trial, once the update goes live for another 48 hours When I tested it out, it only filled medium and small pouch, even if I had large pouch activated aswell. Question. Can I have the runes in my rune pouch for more xp/h? Please like the post when the update is live, so I can test it out for you. Quote Link to comment Share on other sites More sharing options...
draconicwhip Posted March 25, 2017 Share Posted March 25, 2017 wen running trial runecrafter i noticed wen doing natures in the abyss wen you are finished making ur runes and u bank it runs back to zammy mage without withdrawing pure essence may i get another trial wen this bug is sorted out im interested in the bot but this made it so i couldnt really try it out 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted March 25, 2017 Author Share Posted March 25, 2017 (edited) Will edit this post when ZMI update is live. As for runecrafting natures, I just tested with 2 pouches, glory mode, food set to lobster (eat at 40%), no staminas/energy, and it did 2 trips perfectly which options did you enable? Will test with same options. I will test all pouch combinations in the meantime. As for rune pouch, I can try adding it without testing it but with very careful coding, the only thing stopping me is not being able to test it, I can most likely code it and get it right within 2 versions or so (without being able to test). So the rune pouch just replaces the astral runes, the air runes and the earth runes if any? (Basically makes it so you don't need runes?) Or just replaces a single type of rune, what in the script changes if there is a rune pouch, etc.? No worries though I can always work on getting a rune pouch for my account and testing it but it may take longer than usual. I just added a bug report template, if anybody ever runs into a bug please fill out the bug report template in the main thread, it will make updates much faster since less time is spent trying to find the bug and make it happen and testing all the different combinations of options etc. GIF of natures: (cut several times to save on size) Edited March 25, 2017 by Czar Quote Link to comment Share on other sites More sharing options...
DevilApes Posted March 25, 2017 Share Posted March 25, 2017 RC is so tricky. Main caught a 2day ban at 60 RC in the past with a different script. Barely botted, only botted for a few hours, took breaks. Made it look as real as possible. If anyone has gotten to 80+ in todays game, that is nuts 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted March 25, 2017 Author Share Posted March 25, 2017 Yeah runecrafting needs a really good strategy for botting it's one of skills which rarely have 99s, I really hope ZMI is lower ban-rate though ^^ guys, fixed ZMI bank looping, managed to find the bug and fix it ASAP. Just pushed update v73 should be automatically live within 24 hours 1 Quote Link to comment Share on other sites More sharing options...
draconicwhip Posted March 25, 2017 Share Posted March 25, 2017 7 hours ago, Czar said: Will edit this post when ZMI update is live. As for runecrafting natures, I just tested with 2 pouches, glory mode, food set to lobster (eat at 40%), no staminas/energy, and it did 2 trips perfectly which options did you enable? Will test with same options. I will test all pouch combinations in the meantime. As for rune pouch, I can try adding it without testing it but with very careful coding, the only thing stopping me is not being able to test it, I can most likely code it and get it right within 2 versions or so (without being able to test). So the rune pouch just replaces the astral runes, the air runes and the earth runes if any? (Basically makes it so you don't need runes?) Or just replaces a single type of rune, what in the script changes if there is a rune pouch, etc.? No worries though I can always work on getting a rune pouch for my account and testing it but it may take longer than usual. I just added a bug report template, if anybody ever runs into a bug please fill out the bug report template in the main thread, it will make updates much faster since less time is spent trying to find the bug and make it happen and testing all the different combinations of options etc. GIF of natures: (cut several times to save on size) i had abyss house teleport mounted glory and he would teleport with my mounted glory and not go bank to withdraw essence i can record it if youd like 1 Quote Link to comment Share on other sites More sharing options...
Turkoize Posted March 25, 2017 Share Posted March 25, 2017 trial me babe 1 Quote Link to comment Share on other sites More sharing options...
DevilApes Posted March 25, 2017 Share Posted March 25, 2017 (edited) 7 hours ago, Czar said: Yeah runecrafting needs a really good strategy for botting it's one of skills which rarely have 99s, I really hope ZMI is lower ban-rate though ^^ guys, fixed ZMI bank looping, managed to find the bug and fix it ASAP. Just pushed update v73 should be automatically live within 24 hours Will be trying it again shortly on one of my pures. I think i can get it this time. Last time i botted it my ego started to grow after the first week and i ran a script all night during jagex working hours. That was about 6 month's ago. does it support blood runes in Zeah well too? Edited March 26, 2017 by DevilApes 1 Quote Link to comment Share on other sites More sharing options...
Lukebo Posted March 25, 2017 Share Posted March 25, 2017 (edited) The master/worker function doesn't work well for me ;/ They both closing the trades at random and sometimes the master is just idling during the trade. (Nature runes) Am I doing something wrong? O and does the master or worker need unnoted essence in their inventory? Edited March 25, 2017 by Lukebo 1 Quote Link to comment Share on other sites More sharing options...