July 19, 20169 yr I'm developing a combat script at the moment and was wondering if it's worth adding in anti-ban to run when the player is waiting to kill the next monster. Such as: - Moving mouse off screen - Opening and viewing stats - Opening inventory - Hovering next monster - Moving mouse round randomly - Hovering food when need to eat Is this worth adding in and is there anything else to add? Also is it actually worth it adding in?
July 19, 20169 yr I would say its worth the addition. Or even the option to use each of the things you listed as well. I'd also add turning of the camera to the next monster when your current target is below a certain hp or something, this of course would not happen every time.
July 19, 20169 yr make sure things like checking friends list and viewing stats isn't done too often, add like 2-3 minutes between them atleast, the rest are good
July 19, 20169 yr A lot of people say pseudo anti-ban methods don't impact detections, but personally I feel it's a good addition to any script and it gives it's users a bit more peace of mind, I would add it.
July 19, 20169 yr Technically those things can be detected on Jagex end. I'm not going to say it matters but they will know of you do those things. First of all I want to say to most of the things you mention should be in your script. Hovering the next monster or food to eat will make your script faster so in my opinion it's worth the development time to add those things. In my opinion the most important thing for a combat script is target selection. If you always attack the closest target you will get banned eventually. My advice is to create a method that will select your next target in a more realistic way.
July 19, 20169 yr - Moving mouse off screen - Hovering next monster - Hovering food when need to eat only these are good
July 24, 20169 yr It's good to add it only because people should be able to use it if they want to use it. Just be smart about which antiban you add because Jagex can detect patterns in it...
July 29, 20169 yr I would add: Hover over next npc if current npc health < rand(20%,50%) Moving mouse off screen (not too often) Turn camera to npc if npc is not visible
July 29, 20169 yr I would add: Hover over next npc if current npc health < rand(20%,50%) Moving mouse off screen (not too often) Turn camera to npc if npc is not visible hovering next npc,no moving mouse off screen, normal rotating to npc is common sense
July 29, 20169 yr hovering next npc,no moving mouse off screen, normal rotating to npc is common sense hovering next npc, yes Please check Perfecticus Autofighter (Nexus/Rsbots.net) on youtube. Best autofighter ever made.
July 29, 20169 yr hovering next npc, yes Please check Perfecticus Autofighter (Nexus/Rsbots.net) on youtube. Best autofighter ever made. sorry forgot you were a pro my apologies master seig heil if you couldn't tell that was fucking sarcastic and you're really, really stupid. Edited July 29, 20169 yr by Muffins
July 29, 20169 yr sorry forgot you were a pro my apologies master seig heil if you couldn't tell that was fucking sarcastic and you're really, really stupid. A person with the name Muffin calls me stupid, I see.
Create an account or sign in to comment