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Alek

Ex-Staff
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Everything posted by Alek

  1. What errors are you getting in console? Edit: Pretty sure it's going to tell you there was a packing error, sometimes happens when you have containers too close together with look and feel.
  2. @Dopeness - If you want full customization of an event, you can create the event yourself as pointed out by Flamezzz. The "front-end" API is for newer scripters or people who are perfectly fine with how the default events are handled. I'm aware of some of the main screen tile spam along with spamming the minimap on the first tile being walked to. We tried to patch a serious issue with web walking to areas, in which because of the threshold you would walk right outside it. The spamming/clunkiness is something which is something that will take a little bit of time to smooth out.
  3. There are two methods, the varargs is not deprecated.
  4. This release fixes a whole bunch of varying issues and gives us some back-end stuff which will be more noticeable in the future. Bug fixes: -CachedWidget re-written and re-purposed --Fixes banking issues with withdraw/rearrange modes -Patched issue with web walking to areas Improvements: -WebWalking interactions, route finding, (20+ classes updated) -Bank depositAllExcept() will click the "Deposit All" button straight away if applicable -Added new WebWalking links (added the fishing guild cave as requested by suggestions) A bunch of other stuff I'm sure I didn't brief you guys on, hopefully everything runs smooth. Let us know in the comments below. -The OSBot Staff
  5. Alek replied to Solid Snake's topic in Runescape
    If I give you a script, would you mind running it?
  6. Check the inventory item slot destination clips against the distance to your mouse position. We have the API link above in the navigation bar, so just search for InventorySlotDestination. Also I think you meant to say "human like pattern" instead of "anti-pattern", unless you plan on randomizing the sequence of combinations of course. Edit: You can do the same in Java as well.
  7. Alek replied to Shudsy's topic in Archive
    The next version will take care of some of these issues, the rest we're also looking at.
  8. Use WebWalkEvent
  9. Although it took us almost two years to finally release web walking, this update marks a point where our technology exceeds that of our old school botting competitors. Thanks to @MGI, we made the necessary adjustments to fine tune many facets of our web walker and went on a linking rampage. If there is a will, there is a way. Spirit trees, Sailing, quests, inventory items, obstacles, and dungeons; it has only just begun. This changes everything and really sets us apart from our competitors. As a scripter myself, I began re-writing my kCutter script to exclusively use web walking. @MGI surprised me when I started the script at the top of Lumbridge castle and my character walked to Catherby docks, took a boat to Karamja, took another boat to Port Khazard, and then began chopping yews outside of Yanille. Before scripts such as Slayer were daunting, now it's become a very real and manageable possibility for many scripters. Enough pep-talk, here's the nitty gritty: @MGI updates: -Improved quests api -All the links for webwalking including Spirit trees, sailing, quests, and much more -NodeRouteFinder performance & behavior updates -Various improvements and stability re-works; 1,500 lines of code (edit: more like 15000 actually) @Alek updates: -Smoothed camera and walking in WebWalkEvent -Patched Bank enableMode -Updated spell books -Patched WalkingEvent setMinDistanceThreshold() We still have a lot we're changing and adding, stay tuned for jewelry teleports, magic teleports, more quests, and more means of getting to where you need to go. API Docs have been updated -The OSBot Staff
  10. Alek replied to nickeb0i's topic in Resolved
    We're going to be releasing a new stable version soon. As MGI pointed out above, start switching over to: Walking.webWalk(Area)
  11. We don't revert unless for some reason the new version compromises security. Posting a bug report helps.
  12. Thanks for the link Chicken. http://2007.runescape.wikia.com/wiki/Arceuus_spellbook I can't promise that the slot will still be open by tomorrow, I'd just keep tabs on this thread.
  13. Just looking for a necromancy supplier, I'll give the person who supplies it 21 days because it's going to take me some time to make the new Spellbook.
  14. I'm giving away 14-day VIP passes for accounts with any of the following: -Ancient Spellbook(@sikerim6155) -Lunar Spellbook(@Muffins donated pass to @ikk) -Necromancy Spellbook (I'm guessing this is some new Zeah thing?) Post below and I'll private message. You may have a bank pin, but the spellbook MUST be active.
  15. Some people rob a bank and are lucky enough to get away the first time. They think since they got away with it the first time, they can just keep robbing banks to get rich. Their greed consumes them then eventually it catches up, sniper takes out the bank robber as he leaves the bank with a money bag.
  16. unknowncheats and mpgh. Most are either easily detected or already detected, that's why they are dumped on there.
  17. Try for AWT/Swing
  18. Thanks for the torag hammers.
  19. 21%, 15%, 35%
  20. It's really annoying when people make modified screenshots.
  21. I had disabled the Chatbox with a message stating that the client was offline, looks like someone re-enabled it.
  22. I'll take a look at it when I get a chance.
  23. Please read the original post which I made, I detailed web walking thoroughly.

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