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Tazmania

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  1. Same problem, walking to one of the adjacent tiles and won't walk if he is 3 tiles close to the destination.
  2. Tried it and kept getting this crash
  3. Hi all I am trying to walk to a specific tile using getLocalWalker().walk(myTile); however this will walk the player to the tile or any one of the surrounding ones. If the player is close (3-4 blocks away) to the position he will not walk at all. How can I walk to THE specific position?
  4. Brilliant guys thanks, also one last thing so I don't open an other thread, do you know how you can fetch if a player is skulled or not? NVM got it from Player.getSkullIcon()
  5. Hi, I have been searching round the API but can't seems to find a listener I could implement that gets executed when a game event (like A magical force stops you from moving) appears on the game log. Or is there some other way of reading these?
  6. Thanks the bot.addMouseListener(yourListener) did it
  7. Hi, I would like to have control when the user clicks somewhere in the client (not when the script clicks). Is there syntax to override the OnMouseClick method?
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