Well the big issue is that you are hopping when getting crashed at ammonite crabs, which has always been bad and only seemed to get worse. Currently the script just combines worldhopping with resetting aggro, since usually at less popular spots its not a big issue with having to hop multiple times. I could change it to only actually walk away from the spot if its actually under attack and cannot hop right there, but im not sure if thats actually a benefitial change.
But I guess if no one else brings up any argument against changing that I will push the change next week.