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ProjectPact

Script Factory Developer

Everything posted by ProjectPact

  1. Yes!
  2. The script will always be encrypted
  3. There was a webwalking issue. I am going to be looking at it again sometime in the future. Super busy at the moment with a Script Factory update.
  4. Hi there, I'd be glad to assist you! Script Factory is a one-time-fee that has over 400 FREE community made scripts. To view and download them, just open up Script Factory and select "Script Network" on the top right corner. From there you can search and download whatever scripts you would like. As far as the $4.99 goes, that is for the PRO Edition. It contains features and functionalities that the standard version does not contain. The original thread is very clear that there is a Script Factory Pro Edition and the features it offers. The Pro Edition is NOT required to use Script Factory. If you are still confused, please join our Discord where we would be more than happy to assist you!
  5. This is by far the most advanced thing I've seen come to Botting. AltChat has paved the way for sophisticated botting and made Script Factory continue to shine
  6. v2.57: Added the ability to quickly reopen previously opened files by typing “CTRL + R” or “CMD + R” Fixed a bug that could return a null NPC for distance checks Minor fixes
  7. ProjectPact posted a topic in Updates
    v2.57: Added the ability to quickly reopen previously opened files by typing “CTRL + R” or “CMD + R” Fixed a bug that could return a null NPC for distance checks Minor fixes
  8. I plan on adding them back hopefully soon. But unfortunately don’t have a current ETA.
  9. Hahahaha no worries
  10. Guess you didn’t read the logs [INFO][Bot #1][04/15 09:20:37 PM]: |||||||||||||||||||||||||||||||||||||| [INFO][Bot #1][04/15 09:20:37 PM]: [0] Your account has not completed Eagle's Peak! Logging out.
  11. New Script Factory updates adds message history support!
  12. Hey! So for the way ticking is on the script, it uses internal timers instead of items. We found higher ban rates using items vs. an internal timer.
  13. Do you have a log of this? There was a game update yesterday, so the old client was broken. Please try client version v.66
  14. Hi! Yes, there are a couple flax scripts
  15. v2.56 Fixed a bug that did not calculate distance for entities properly if find by id was used Minor fixes
  16. ProjectPact posted a topic in Updates
    v2.56 Fixed a bug that did not calculate distance for entities properly if find by id was used Minor fixes
  17. v2.55 Added the ability for AltChat to store individual player conversations to respond more realistically and remember previous chat history Added status messages to AltChat in case of API errors Fixed a bug with AltChat history details Fixed internal methods that capture entity data Fixed internal methods that capture widget caching Minor Fixes
  18. ProjectPact posted a topic in Updates
    v2.55 Added the ability for AltChat to store individual player conversations to respond more realistically and remember previous chat history Added status messages to AltChat in case of API errors Fixed a bug with AltChat history details Fixed internal methods that capture entity data Fixed internal methods that capture widget caching Minor Fixes
  19. I've got no reports on any issues and have also used it within the last two weeks with no issues.
  20. v2.54 Added AltChat message history capabilities Added the ability to change history message quantity to remember Fixed a bug with Areas not updating properly in Player methods Minor fixes
  21. ProjectPact posted a topic in Updates
    v2.54 Added AltChat message history capabilities Added the ability to change history message quantity to remember Fixed a bug with Areas not updating properly in Player methods Minor fixes
  22. Please provide a proper bug report.
  23. I’m pretty sure people have
  24. One tick actually uses the in-game timer to calculate the appropriate tick. So you actually don't need any items to perform it.
  25. v2.53: Fixed a bug with AltChat being enabled/disabled Fixed a bug with AltChat multi conversations Fixed a bug with #canReach and #canReachPosition in Map Fixed a bug with #getDistance in Map Minor fixes

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