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ProjectPact

Script Factory Developer
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Everything posted by ProjectPact

  1. Hmmm I'll look into it for you! Thanks!
  2. Will look at the counter problem, but as far as the bot speed... you just wait. This new update is fixing a lot of problems, and has a lot of new features to help you out
  3. New updates should help with ban rate Still working on it and will be releasing more information soon! A lot of progress has been made
  4. lol that's how I do it :p I can make it randomize it and just randomly do one or the other
  5. Using every pixel of your life-time sponsor I see. ;) hahahahaha
  6. Those are actually two separate features. Always hop literally will "always" hop whenever a player is near. Smart hop will only activate when a player is x tiles away from you and a trap is x tiles away from you (you can actually set these settings yourself)
  7. Will be looking into this Thanks
  8. The BIGGEST script overhaul done yet! CPU has been SIGNIFICANTLY reduced! Rewrote basically all of my trapping and found where the culprit was that was hogging the CPU up. Now mirror mode should work better, and Injection should work ridiculously well! More info coming soon. This update might take a few more days before I can release since it is such an overhaul! Such exciting news, I had to share! - PP
  9. Don't know if Alek will allow me to override randoms, but I'll ask! I know he doesn't like us overriding certain functions. But we shall see!!!
  10. Let me know if there is anything else you want added Thanks for your support! +1
  11. Another day of LOTS of updates! Hopefully posting the change log tonight EDIT: Basically just tuning up one of the newest features. Once I feel like it is perfect, I will release the update... as well as this intense update log.
  12. Fixed an annoying bug thanks to a tip from @@Token. Update should be coming out within a day or two! HUGE progress with the new features! Posting previews soon
  13. Can you try this again and let me know if it happens. I just tested this out and had 0 problems with it. If it does it to you again, grab the information from the logger and let me know what it says. Thanks! Random events are triggered by the client, and you must enable them yourself. Has nothing to do with the script :p Can you try this again and let me know what the logger said? If it isn't moving, then OSBot's walker isn't finding a position to walk to.
  14. hmmm I will be testing this tonight to see. ALMOST done with one of the cool new updates I have coming out Finished with the cool new update! The thing with the newest update is that it will let me add another new feature soon to make the script even better Now checking with that bug you told me about!
  15. That has been fixed in the next version I just gotta see why it is taking you somewhere else, just double checked the code and it is nowhere in there to run somewhere lol. Are you on mirror?
  16. So you clicked on the swap salamanders in the GUI, and the walker started taking you somewhere else?
  17. Were you doing progressive leveling?
  18. What were you doing in barbarian village? lol
  19. Some people on the forums might swap your BTC for OSBot store credit! If you need help searching, let me know Also, new updates and being worked on now with new features and more stability updates
  20. The break handler is built into the actual client, my script doesn't handle it. The only thing my script does is know when the break handler is going to be activated, and picks up your traps before it logs out. see right here: [iNFO][bot #1][12/28 01:24:24 AM]: [PickupAllTrapsTask]: Spot 2506,2911,0 is not active, checking next trap... This is my bot knowing your break handler is activating and picks up all your stuff. But the actual logging out and breaking part is OSBot's client. Hope this helps!
  21. Working hard on it, there are a lot of modifications I'm having to do. :p
  22. Hey! I haven't seen that errors since I've been testing the newest version. I've been doing multiple 3+ hr tests (including ones at salamanders) Also, the update is coming along really nicely! Doing more updates as we speak. Pretty cool stuff!
  23. Version 0.9 has been released! Bug Fixes: - mouse now moves outside of screen when auto-casting - added more randomness to timers
  24. Simple enough, will do today EDIT: okay, added. Let me just run a test real fast.
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