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Posts
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Everything posted by Khaleesi
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It's like dogs: Dogs that bark mostly don't bite. Dogs that are quiet will just bite you ... xD
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Script updated to V0.08: - Added rune bar support Enjoy! Special thanks to @Swindle for lending me the account. Kind regards Khaleesi
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Hey, I regret to inform you that this script does not have rune bar support, as I, unlike other scripters, will not add stuff to it that I haven't tried myself and know it works 100%. If you could PM me and lend me your account for a few hours I'd be more than happy to add it and give you a 48h trial for your troubles.
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Cause I'm fancy! Fixed it for you
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Sure you got 24 hours Goodluck! Khaleesi
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but... but ... My script feels lonely and just goes hug the wall, it needs love ... Why you do this : Use the script with love Na jk, I'll take a look at those gates ;) Khaleesi
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Sure you can, you got 24 hours Enjoy!
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Are you all ready to start a revolution! join my squad today
Khaleesi replied to Beezmans's topic in Spam/Off Topic
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Sure, You got a few hours! Enjoy!
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Hmm, I see. Can you get me the console log when it happends? Khaleesi
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So what did you say? xD
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Currently at work ... being sneaky ^^
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You running abyss?
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Count me in ;)
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Just joined the 2K posts team ! Yay! Ofcourse this wouldn't be possible without all my loyal customers! So a special thanks to all of them I'm still giving out FREE trials on all of my scripts, Feel free to click my signature and request your trial! Much love Khaleesi
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Its good to see new scripters, but there a few points that have to be worked on Stop using so much while loops xD I suggest you to get rid of them or atleast add a break timer so it can't get stuck. Walking to the swamp could also be in the localwalker, since it has been walking to several wrong positions for me too lately... not sure what the issue is Try to have a better code style, More checks where your player is located and what to do next. Don't just put everything back to back. Like APA said: Use states or use some way the logic of the script improves This will also give NPE's: if(objects.closest("Staircase").hasAction("Climb-down")) objects.closest("Staircase").interact("Climb-down"); if(objects.closest("Gate").hasAction("Open")) You should get the Object first, then Null check it before you do anything with it. Khaleesi
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Awesome, feel free to post a proggy