Everything posted by Khaleesi
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Khal Guardians Of The Rift
Khal Guardians of the rift updated to V1.31: - Added Menu Invokes Live soon! Enjoy!
- Khal Tutorial Island
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Khal AIO Crafter
Only furnace indeed, the magic script has lunar glass make spell included
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Khal Tutorial Island
Yes you can select the account type
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Khal Tithe Farm
Set your screen resolution to 100% Desktop -> right click -> display settings ->scroll a bit down and change scale and layout to 100%
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Khal Guardians Of The Rift
Khal Guardians of the rift updated to V1.30: - Fixed issue with finding rift guardian Will be live soon! Enjoy
- Khal AIO Agility
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Khal Guardians Of The Rift
How does it even get behind the workbench? Will check it out
- Khal Utilities
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Khal AIO Smither
Khal Smither (All in One) updated to V1.19: - Added coal bag for bar smelting Live soon! Enjoy
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Khal AIO Thieving
Ya, it does priorizes those npcs when it detects a kid luring one, but it does not afk in between those
- Khal AIO Agility
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Khal AIO Thieving
No sorry, not really a point to it either?
- Khal Mort Myre Fungus
- Khal AIO Magic
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Khal AIO Thieving
Ya those should work without ^^
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Khal AIO Thieving
It should only drop items that you can thief from stalls But you will need food for the script to work
- Khal AIO Thieving
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Khal Chompy Hunter
That's not added, could add an option for that soon
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Khal Blast Furnace
It does not do any quests, it can walk to BF and play the minigame
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Khal Blast Furnace
You already have an expired trial on this script "/
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Khal Undead Druids
You already have an expired trial on this script
- Khal Blast Furnace
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Need help selecting the right dialogue option
You can put multiple messages in there if you wanna do it like that, if (dialogues.selectOption("Take to sawmill: 26 x Mahogany logs", "Take to sawmill: 26 x Teak logs")) {} and you can just improve this piece of code like this: (widget ids can change once in a while if new things get added or UI changes) RS2Widget toSawmillWidget = getWidgets().getWidgetContainingText(219, "Take to sawmill:"); if (toSawmillWidget != null && toSawmillWidget.isVisible()) { // Either interact if(toSawmillWidget.interact()){ } //OR do a keyboard press, usually it's alway on 1 I assume? if(getKeyboard().typeKey('1')){ } }else{ useLogsOnButler(logName); }
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