1. The timing is based on the portal and pouches used, if the timing was off the client probably failed to load the previous portal sequence. Those timing have been tested for over hunderds of hours before the script eveng ot released. If such basic logic did not work I would have not released it until it did
2. If a portal is about to spawn it will never craft any fragments. Like you said at 1.^
3. It's a random value, that's how I wanted it to work
4. Everything is super fast as it runs the core loop every 50ms, it might be waiting for the actual GOTR widgets to pop up,but on stealth there is no delay at all... unless using mirror mode which slows down everything by a lot.
5. Missclicks can happen and that pouches gets filled needs to be verified... Unless using mirror, which slows down.