The script itself should not lose many items
a box trap is like 50 gp ^^
There is always a chance of losing items with client crashes or if a bot manager forces to close a client, where you lose placed traps
So if I were you I would buy a decent amount to be safe, else you will be restarting bots right and left all the time, which is even more annoying.
working on some changes and overhaul of some interaction events that should fix a lot of things. Also added more teleports like basalts, glory and dramen staff
the way the banking works arm is also going to change slightly and should be a lot more stable.
hoping to get these changes and fixes online tomorrow or by Saturday.
there is also a new client version coming that includes some pathing updates.
sorry for the inconvenience!
good thing you can just buy a few hunderd of them and not care about that
But the script should alwaqys pick them up, but only if the inventory is running low so it doesnt clutter
Not really a bug though, kinda intended behaviour to reduce 500Mb at webwalking RAM, but I get what you mean.
But I will add it, but scripts will use a lot more resources for just walking 1 time to edgeville, about 400-700 MB RAM
Every teleport that you select will always be in your inventory, but like I said before. Without screenshot or any details about what you are doing there is no way I can check anything or help you with anything
When you set a teleport thats only for banking purposes, the webwalker itself should calculate the shortest path with whatever is in your inventory.
will check to add dramen staff and glories
Enjoy!
Post some screenshots and show the osbot logger, kinda pointless to mention something without backing it up as there is no way to check what your are doing and what your settings/situations are.
Feel free to open a ticket in my discord and provide some info what you are trying to do and what your settings are ^^