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Czar

Global Moderator
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Everything posted by Czar

  1. april fools
  2. wow bg 1 looks so epic, link plox
  3. 11/10 give this man developer pip
  4. It will probs take up to an hour, I pmed divinity to add the update. @Newell you have 1 week of experiments starting today.
  5. Posting a quick fix for the mage training. Version 2.51 EDIT: Guys please find some bugs, I think the script is working however I only just tested for 3 hours and there weren't any problems (AFK mode too). The auth offer is closed for now.
  6. Well magic works, just the paint is broken lol you can still use the script. I will make some changes to the paint skill selector, thanks for feedback
  7. Good job on release man
  8. Yes the czar experiment one is working, and please next time don't spam the chatbox and swear at the cba's - i was informed of what happened. Aside from that, choose a script to use
  9. what a lad
  10. holy fuck i almost shit myself
  11. Sounds good, make sure to keep the console log open. That script is still new and may have some flaws for now, so for now it's only best to use my fisher or my range guild
  12. The script is fixed, no more trials until I get more detailed reports. Sorry guys I can't just throw away auths and lose sales anymore since the script is now at a satisfactory state
  13. Possibly, I will investigate right now. Thanks for the feedback
  14. Czar

    huehue 2-0

    lolol
  15. I don't know what to say bro, keep changing worlds until you find a good one, or check your internet connection (maybe too many mobile phones connected to your router?) or maybe you're downloading something, it could be anything man
  16. Version 3.5 - No longer teleports when at the camelot teleport spot (waste of tabs!) - Pathfinding fixed, now walks to correct side - Teleport spells now work again - Added Rock timer, so it doesn't keep running out - Made some improvements to AFK mode - Paint calculations fixed - Hop at X players option Future updates will include a GUI slider for aggression: 0% - no aggression, attacks your crabs only, stays peaceful 25% - slight aggression, attacks nearby crabs which everybody is attacking (1+ people) 50% - medium aggression, attacks closest crab regardless if its somebody else's 75% - high aggression, only attacks open crabs, never runs out 100% - maximum aggression, attacks everything, sometimes follows target players and takes their crabs Running out option: - A GUI option to allow/disallow the player to refresh crabs (just in case of emergency) I will provide more updates to allow the user to let the script function exactly how they wish, as well as a list of features for emergency (when the bot breaks for example) so that the script remains functional.
  17. Hmm try hopping to a world that is near your country, I hope #LizardSquad isn't back to ddos the servers :E
  18. Alright I'm going to buy a bond and begin testing rock crabs, sorry for the wait guys.
  19. Absolute legend! Updated thread.
  20. Yes you may, just provide me a detailed list of issues and I will activate it immediately. I need a TO-DO list for the time being. I would really appreciate it guys!
  21. Ah that's where the problem is, mirror mode doesn't work well with rock crab scripts (because of the npc type) I will try do some workarounds though. To re-iterate:
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