Task-mode is a good idea, I will definitely add task support using the system from my fletching script thanks for suggestion
As for the master farmer combat, thank you for bringing it up, I didn't account for misclicking on the seed stall and getting in combat. I can either A.) Add option for more accurate, slower pickpocketing or B.) Add option for running away if guard attacks you from misclicks
As for the run issue, I have made an update for that, it will be live in the next version
For warrior women, did you try both options? (Simple mode vs. non-simple mode) ?