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Czar

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Everything posted by Czar

  1. thanks for all the support guys the script is in the process of being uploaded atm ^^ once it is uploaded I will begin giving trials, please use the trial before purchasing the script - this script is still new and there are far too many npcs/fight areas to test so there are some places which are untested such as green dragons, slayer tower rock crabs will be here in the upcoming updates. So future updates include: - Wildy looting bag support - rock crabs mode - teleport to fight area support i will be activating trials for up to 100 hours, more if necessary, this is a large and complex script so the extra feedback is extremely helpful
  2. Czar

    Perfect Thiever AIO

    Are breaks messing up? I had a complaint from another goldfarmer about breaks, I thought it was just a one-time error or something As for suicide bots, they are all freshly auto-generated accounts so banrate is very high (assuming) As for adding a custom break manager, I will have to see if overriding the break handler is possible with the API
  3. Czar

    Perfect Thiever AIO

    I don't use breaks (because i suicide bot) but if I did, I would probably do 3:1hr ratio for breaks ^^ there was a user for my range guild script who did 100 hour non-stop botting without a ban, but with breaks, IDK how that was possible lmao @Kailax, you gotta lure the npc for blackjack, it's still experimental stage atm, so lure the npc, make sure you have food, and start the bot, it will do the rest. Please post any feedback because I am still coding blackjack mode since I pretty much finished rogues den and other thieving modes. Update for rogues den still pending .. hopefully it will be live today ^^
  4. Recently I added a system which is basically an anti-fail or anti-bug system - it doesn't let the bot fail ever ^^ So yes, I activated another trial, good luck ;) just make sure to setup the bot correctly (empty the conveyor belt etc etc) and start the script , should be fine as for paying in rsgp, you gotta buy a voucher from the marketplace, it takes like 10 mins max, just make sure to find a trusted seller ^^
  5. Czar

    Perfect Thiever AIO

    Done good luck ^^ There is an update pending for rogues' den safecracking, it should be live anytime soon just waiting for update to be registered
  6. hmm it's good that you are playing it safe if you had a ban previously, but with low banrate skills such as magic, fletching, herblore etc etc (all bank-related skills) you can bot more than normal, WITH the exception of combat spells (since with bank skills you can blend in with world 2 ge etc etc.) if you find a good place to cast combat spells then that's good , but it's better to do bank spells if you already had a ban. if you didn't have a ban before you would've been fine with combat spells either way just avoid botting more than 4 hours in a single bot session, don't bot over 12 hours/day without mirror (18 hours/day with mirror) set some breaks 3-4:1 ratio perhaps and it's all good ^^
  7. Yep it already includes experiments and avoids the level 51 ^^
  8. Hmm good idea, I will include rock crabs in this script I guess ^^
  9. thanks guys yep safespot supported
  10. Either today or tomorrow ^^
  11. thanks all, please trial the script before purchasing, I will give extra trials just to make sure everything is good ^^
  12. thanks guys really appreciate it I just realized, this script needs to have looting bag, anti-pk and wildy support, I will add some wildy updates asap
  13. thanks guys, I will be giving 72 hour trials, as there are some areas which can do with some feedback e.g. wyverns, wildy npcs (green drags mainly) and some zeah npcs but it should all be fine , just want some extra feedback to make sure its perfect ^^
  14. thanks guys, really appreciate it
  15. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
  16. There used to be mousekey dropping until the developers of OSBot client said it was a bad idea It was insane though, dropping entire inventories in less than 20 seconds :p
  17. The requirements are so low it's laughable, it literally requires 1 bond, 20k and some ore for blast furnace, I usually put 3-4m on each goldfarm acc and just let it run all weekend, I get at least 10m per account this script will be available either today or tomorrow, I will be doing some final testing to make sure everything is perfect and then it's all good ^^
  18. Yeah something weird is happening, the bot will run perfectly fine for like 100 hours then all of a sudden randomly maybe the client bugs out, but as you said a client restart always fixes it ^^ glad to hear it's working again
  19. The stay in my position is used for going to other experiment locations, e.g. the north one, so you just walk there manually, enable the stay in my position option and the bot will stay and fight there ^^
  20. Czar

    Perfect Thiever AIO

    Alright I posted version v0.98, rogues den should work MUCH better now, even added safety checks for using items, made the interaction code faster, made some changes to the banking code and fixed the options on the GUI update will be live within a few hours, let me know how it goes ^^
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