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Posts
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Everything posted by Czar
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Activated all trials good luck everyone thanks everyone for all the support, really appreciate it this script is becoming one of my most popular scripts edit: As for the runecrafting script, it is undergoing testing and then final release will happen within a few days max
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To enable GE mode you gotta select task mode instead of normal mode, then enable 'Buy materials' and/or 'Sell product', good luck ;) Guys, just added a new update for javelin fletching, the fletch speed has been improved Latest version is now v31, update will be live within 24 hours
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Blackjack mode is not technically supported but I will be posting some more updates for it, please don't buy the script just for blackjack mode because the feature is still experimental ^^ Now that I just released 2 new big scripts, I can concentrate on adding more updates for the current scripts Will be making an update very soon As for trials, activated good luck edit: Lag issues are fixed, just make sure latest osbot client
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Fixed dragon axe special attack, latest update is now v24 As for withdrawing best axe, that feature will be added alongside the new task mode feature, just re-modelling the setup window for the new updates :D
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I will add an update to make serum potions a bit more faster, the whole point of the last update was to make them slower so there are less misclicks but looks like the speed was too slow, will set the speed to: random(150,250) in next update ^^
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Will post a quick update for giant spiders in stronghold ASAP :D
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There is an update pending so activated 48 hour trial instead of 24 hour, good luck EDIT: Goal level stop condition is also included in v126 since it was a quick update
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So here is the list of methods which can be added to the script: - Multiple CC names to respond to (e.g. high ranks saying go to world 302 etc) so enter a list of names seprated by commas in setup window - "Only hop if profit low" option - script will only ever hop (using any hop method, including cc mode or popular mode) if the profit is lower in that specific world. A new timer/profit counter is started as soon as you enter a new world - Check which is the most popular world in cc, and go to that world - Random hop world until players in world are more than 20 A new update (v39/v40) is coming up ^^ if there are any more ideas, just say
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Just posted another update, latest version is now v29, added javelin fletching update will be live within 24 hours max As for botting ban , check the thread (made by admin) to prevent botting bans: http://osbot.org/forum/topic/45618-preventing-rs-botting-bans/ :D
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New update: v38 - Added ice gloves option as for staminas, I can add support for stamina/energy potions, but aren't they always profit loss? I will start coding energy feature now, I just wanted to post the ice gloves update because it's a quick update, another update coming up asap apologies everyone, I honestly forgot about ice gloves, but they are added as a checkbox on the setup window now , it's all good As for the world hop option, I made the script only search for world number, so even if the cc leader says : world 336, it will still ignore all characters and try to get the first number (in this case 336) out of the entire message, then hop to world 336. BUT, the script only listens to the cc leader (the name which is written on the setup window), so if a different user says a world, it will ignore it, but if the cc leader says: 'guys, go to worldd 302', the script will know exactly what to do. Let me know if I should change this, perhaps add an option to make the script accept any user's message, not just the cc leader's message?
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New update: Added an update for AFK mode, eating system latest version is now : v27 good luck everyone ;)
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Yes update was pushed, but it was for another feature, just posted another update for serum 207 it should work much better, changed the delay after making a potion from random(100, 200) milliseconds to random(500, 800) milliseconds Latest update is now update v59 (update will be live within a few hours) :D
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The new lunar spell will be added very soon ^^
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Restart client, should be fixed now, there was an RS update recently that's why, should be much better now Also guys, if using the VIP mirror-client, make sure to hook the client properly (avoid logging in until client hooked) for the best performance As for trials, activated all good luck ;)
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Make sure to set mouse zoom to far away, so that more objects/npcs are in the viewport (visible), it will work MUCH better ^^ As for sacred eels, not yet but I will make sure to be the first scripter with sacred eel support ^^ hopefully will add an update for that very soon
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You gotta reset all hotkeys otherwise esc mode will not be detected, but once hotkeys are reset and esc mode is enabled, the script will detect and it will work like everybody else good luck As for free trials, activated good luck (24 hr trials) thank you everyone for all the positive feedback and progress, really appreciate it EDIT: Posted an update for broad bolts, latest version is now: v28, update will be live within 24 hours
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Activated all trials, good luck everyone New update: Latest update (v126) - Added an update for hill giants ladder - Added an update for bone burying and banking conditions - Added an update for looting items above GP value - Added move mouse outside for plugins - Added potion banking conditions - Added prayer potion banking conditions - Added beta mode looting bag feature - Added beta mode green dragons plugin (should be v127) This is a big update everyone, but it should definitely be live within 24 hours, thanks for feedback and good luck everyone!
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So when bone burying is enabled, and banking condition is set to: loot_full, what should I make the script do? It's confusing because the script would just end up burying bones forever since the inventory would never get full of loot, only bones then the bones would disappear and then more bones. Let me know what the script should do and I will code it ASAP for the next version , because I'm still confused As for hill giants banking thanks for feedback I will post a quick fix, update v125 should be here ASAP
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On the setup window there is an option for readyclick, just enable the checkbox and good luck ! EDIT: Readyclick is only viable for obstacles which are on the same floor level, if the next target obstacle is not on the same floor (e.g. something which is 1 ladders up, it's not ready-clickable because the object cannot be right-clicked) but most courses have at least 5-6 readyclick obstacles so it's no problem As for trials, activated all good luck everyone